Grand Theft Auto 5 is, at this point, three years old, and already the highest selling game of all time, having sold an absurd 55 million copies- how much higher can it go, right? Considering how old it is now, you’d think its sales would eventually slow down. This is, after all, an industry that thrives on short attention spans, and giving us the ‘next big thing.’
It turns out that whenever GTA 5‘s sales do slow down, it isn’t going to be anytime soon- the game has added another 5 million units to its overall tally, bringing its total worldwide sales to a massive, staggering 60 million units sold- on average, GTA 5 has sold 12 million copies across each of the systems it is available on.
GTA 5 was the headlining game for Take Two’s latest financial release, but their other games apparently did well, too. “During the holiday season, Take-Two enjoyed immense consumer demand for its recent releases and catalog, enabling the Company to deliver another quarter of strong revenue, Non-GAAP earnings and cash flow,” said CEO Strauss Zelnick. “These outstanding results were driven by robust sales of Grand Theft Auto 5, NBA 2K16 and WWE 2K16, along with our highest-ever revenue from recurrent consumer spending.
“As a result of our third quarter outperformance and solid forecast for the balance of the year, we are once again raising our financial outlook for fiscal 2016, which is poised to be another year of meaningful profits for Take-Two. Looking ahead, we have an extensive development pipeline that positions our Company for revenue growth and margin expansion over the long-term. We are excited about this Friday’s release of XCOM 2, which has received stellar early review scores, and anticipation already is building for the fiscal 2017 launches of Battleborn and Mafia III.”
Man, these guys are silently becoming one of the biggest publishers in the industry.
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