Tales of Arise Developers Initially Considered an Open World Setting

They ultimately went with a linear approach because "this was the best way for players to really enjoy what Tales of Arise is all about."

Posted By | On 22nd, Apr. 2021

tales of arise image

With Tales of Arise, Bandai Namco’s RPG franchise is taking its biggest leap forward in a long time. From visual improvements to more ambitious storytelling to evolved gameplay mechanics and more, Arise is looking to reinvent the franchise and make it more appealing to broader audiences. Of course, adopting an open world approach often goes hand-in-hand with such expansions of established properties, and interestingly enough, Bandai Namco did initially consider doing the same for Tales of Arise as well.

Speaking in a recent interview with IGN, the game’s producer Yusuke Tomizawa said that the development team did initially consider using an open world setting for the game, but eventually decided against it, because they figured a more linear approach would be better suited to being able to focus on the game’s combat, storytelling, and other crucial aspects.

“We actually did debate whether to go with an open world concept or a linear concept,” Tomizawa said. “This was something in the early stages we really had a back and forth debate about. We actually ran tests simulating both situations and ultimately, we came to the decision that, as we mentioned, for reasons that we want the players to focus, we went with the linear option. We thought this was the best way for players to really enjoy what Tales of Arise is all about. Again, the story, character development, all that good stuff, we thought that was the best way to deliver that gameplay to the player.”

Tales of Arise launches for PS5, Xbox Series X/S, PS4, Xbox One, and PC on September 10. On PS5 and Xbox Series X, the game will feature 4K and 60 FPS modes to choose from.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Manor Lords Has Sold Over 3 Million Units

Manor Lords Has Sold Over 3 Million Units

Available on PC in early access since April of last year, Slavic Magic and Hooded Horse's strategy title has h...

Civilization 7 Dev Working on UI Improvements and QoL Fixes Based on Fan Feedback

Civilization 7 Dev Working on UI Improvements and QoL Fixes Based on Fan Feedback

"We will support Civilization VII for years to come, and your feedback remains critical in helping us grow and...

Dungeons of Hinterberg is Coming to PlayStation on March 13

Dungeons of Hinterberg is Coming to PlayStation on March 13

Microbird Games and Curve Games' social sim action RPG launched last July for Xbox Series X/S, Xbox One, PC, a...

Wuchang: Fallen Feathers Reveals New Details With Lore Trailer

Wuchang: Fallen Feathers Reveals New Details With Lore Trailer

Lenzee Games and 505 Games' Soulslike action RPG is expected to launch sometime this year for PlayStation 5, X...

Rocksteady’s New Batman Title is Years Away – Rumor

Rocksteady’s New Batman Title is Years Away – Rumor

Rocksteady is allegedly returning to single-player titles and the Batman franchise after Suicide Squad: Kill t...

Gothic Remake Developers Discuss Experiences With the Original in New Video

Gothic Remake Developers Discuss Experiences With the Original in New Video

Alkimia Entertainment talks about what made the 2001 action RPG so special. The remake is out this year for PS...