Ubisoft’s The Crew Started Development on Xbox 360/PS3

The game has been in development for almost four years now.

Posted By | On 29th, Jul. 2013

1370792353_thecrew_screenshot_miamibeach_nologo_e3_130610_415pm
Ubisoft’s The Crew occupied a sizable portion of the company’s E3 presser with its assertions of destroying the boundaries between single-player, co-op and multiplayer. It also revealed the game’s broad open world and support for a limitless number of players.

In a recent interview with Digital Trends, creative director Julian Gerighty revealed that, “This game started over four years ago. The game hasn’t changed, its just taken that long to get it working and working as well as we want it to be working.

“All of the concepts that we have here are concepts that the team has been working on for the last ten years. The massive open world that’s shared with hundreds of other players? That’s something that the team did for Test Drive Unlimited, which was ahead of its time.”

Gerighty also revealed that the game had been in development for the PS3 and Xbox 360 before it outgrew its boundaries. “How far ahead of its time? Well, given Ubisoft’s new obsession with shared worlds, about one generation. In fact, The Crew has a bit of a lead on its rivals, having begun life as a PlayStation 3 and Xbox 360 level title before being moved over to next-gen when the project outgrew the hardware.

“It happened about a year and a half ago, where we realized we can push this a little bit further, we can push the personalization of the world, the non-procedural nature of the world, a little bit further if we do it on Xbox One and PS4.

“So our Miami is radically different from our New York, which is normal but it takes a lot of work to get it to that level of quality. And that’s only possible on this next-generation.”

The Crew is set to release in Q1 2014 for PC, PS4 and Xbox One.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Death Stranding 2: On the Beach is Hideo Kojima’s “Masterpiece” Because it’s His Latest Game

Death Stranding 2: On the Beach is Hideo Kojima’s “Masterpiece” Because it’s His Latest Game

Kojima noted in a recent Q&A video that he always considers his most recent release as being the best one he h...

Clair Obscur: Expedition 33 Director Explains How Studio Experimented With AI But Didn’t Like It

Clair Obscur: Expedition 33 Director Explains How Studio Experimented With AI But Didn’t Like It

"It was just a new tool, we tried it, and we didn't like it at all. It felt wrong," said Guillaume Broche when...

Squadron 42 is Now Fully Playable, Will be Over 40 Hours in Length

Squadron 42 is Now Fully Playable, Will be Over 40 Hours in Length

Cloud Imperium Games is now working on polishing, bug fixing and optimization for the single-player title as i...

The Witcher 3 to Get New DLC in May 2026 as Lead Up to The Witcher 4’s 2027 Release – Analyst

The Witcher 3 to Get New DLC in May 2026 as Lead Up to The Witcher 4’s 2027 Release – Analyst

The DLC expected to be in development at The Witcher remake developer Fool's Theory, and will kickstart The Wi...

007 First Light Delayed to May 27th, 2026

007 First Light Delayed to May 27th, 2026

While the title is "fully playable from beginning to end," IOI is taking more time to "further polish and refi...

Ubisoft Working With Nintendo to Improve VRR Support in More Games

Ubisoft Working With Nintendo to Improve VRR Support in More Games

Ubisoft has confirmed that support for VRR is now part of its in-house Anvil Engine, which means that future g...