Team Ico’s Fumito Ueda, speaking to EDGE magazine, discussed the challenge of making upcoming title ‘The Last Guardian’:”With Ico, the way the AI was implemented was a challenge, and in SOTC, the way you could climb those bosses was another. In this game, I’m implementing both together while applying a huge brush-up that pushes the PS3 to its limit. This is quite a task, and we still have a lot of work to perfect it.” He went on to discuss his goal of creating the perfect character, which he still feels he is a long way from doing, and added that working for the PS3 is certainly not the problem in relation to this: “This is a great platform that has a lot to offer, but it’s not a question of machine power. It’s more about how you get emotions out of a virtual character.”
Thanks to CVG for the info.