This Is What Ridley Scott Contributed To Halo: Nightfall

'Scott completely changed aspects of our story.'

Posted By | On 03rd, Oct. 2014

1406314898-sdcc-2014-halo-2-anniversary-cinematic-the-arbiter

Halo: Nightfall, the five episode miniseries set in the Halo universe, will have Ridley Scott involved with it somehow. This was one of the first things we learned about the project, but of course, we were never told exactly what the extent of his involvement in the series would be. I mean, sure, Scott’s name being attached to the project looks good, but I’d rather that it be more than Kojima’s ‘involvement’ with the original Castlevania: Lords of Shadow, for example.

Well, it sounds like his contributions came mostly to the story of the series.

“He’s there when we’re building the story, he’s there when we’re breaking the script, he’s there when we’re picking locations, he helps with casting,” Halo franchise boss Frank O’Connor told Eurogamer. “I don’t want to get into this but he has strong opinions about things – most directors do.

“[Nightfall] is our director Sergio Mimica-Gezzan’s vision but Ridley carries a big stake and gets input on things. I’m not going to pretend [Scott’s] footprints and fingerprints are all over it but it’s a small organisation with a lot of collaborative creatives.

“One of [Scott’s] ideas of where we could film it completely changed one aspect of the story which I won’t go into,” O’Connor concluded. “It sounds a bit weird but he’s a huge fan of the environments in terms of how they help tell stories.

“His thoughts on where to film it to make it look alien – and he had a great experience with the last Alien movie in Iceland – actually affected the story quite dramatically.”

So there you have it. It doesn’t sound like this is his project, but it does sound like he has quite a bit of input over it all.

Halo: Nightfall will be available with The Halo: Master Chief Collection when it ships out for the Xbox One later this year.

 


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...