THQ believes it can bounce back after hitting rock bottom

Posted By | On 13th, Jun. 2012

THQ CEO Brian Farrell believes that the company has hit rock bottom but is slowly getting on its feet, if Q4 results are to be believed. THQ made a decent profit in Q4 due to Saints Row 3 and success in the digital front.

“I think we have not only hit that bottom, but we’re starting to pull out a little bit. Don’t take my word for it, but if you look at our Q4 financial results, we look at that as a template for our future,” he said in an interview with Venturebeat.

“Every one of the games we’re showing have some kind of awards or nominations hanging from them. The focus is working.

“Now, we’re not declaring victory yet. We have a boatload of work to do. But getting Jason Rubin was a huge win. He is a smart, creative, but disciplined guy who has a vision to do even better on the core side.

“We also share a vision for where the industry is going and where the core business is going on a digital level. I’m personally re-energized. I think a lot of the company is too.”

That’s pretty cool CEO speak, but the company isn’t out of the woods yet.


Tagged With: , , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

State of Play Coming in February – Rumor

State of Play Coming in February – Rumor

As in previous years, Sony is reportedly gearing up for a showcase of its upcoming titles, though which ones r...

Sniper Elite: Resistance -Everything You Need to Know

Sniper Elite: Resistance -Everything You Need to Know

Planning to buy Sniper Elite Resistance? Here are 15 things you need to know before you do so.

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Final Fantasy 7 Rebirth Trailer Highlights PC Graphical Presets

Square Enix's award-winning role-playing game has also been verified for Steam Deck before its PC launch on Ja...

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

Marvel Rivals Studio Does Not Want to Sacrifice Fun For the Sake of Competitive Balance

While NetEase Games wants Marvel Rivals to have a competitive scene, it wants the game to be for everyone, and...

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

Chernobylite 2: Exclusion Zone Kickstarter Campaign Begins, First and Third-Person Modes Confirmed

The studio behind Chernobylite is asking for players to help with development through Kickstarter, as well as ...

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

The Blood of Dawnwalker Will Not Limit Exploration and Gameplay With Time Limit

While The Blood of Dawnwalker's narrative will feature some sort of 30-day time limit, the developer has confi...