Top 25 New FPS Games of 2017

The first person shooter genre is constantly moving forward and this year it will offer some truly stellar experiences.

Posted By | On 24th, Mar. 2017

Page 21 of 25

Mothergunship

If the catchy title doesn’t draw you in the insane gameplay will. At its core it is a first-person bullet hell game. You craft impossibly complex weapons that would never work in reality, and leap into battle, dodging a hail of gunfire and gunning down every enemy and turret in sight. It may sounds simple but you will die dozens, if not hundreds of times before you finally see the credits rolls.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

"Well, we've just come to realize this is what it takes to make games at our level," recalled Benson Russell f...

Regions of Ruin: Runegate Review – The Value of Kinship

Regions of Ruin: Runegate Review – The Value of Kinship

Gameclaw Studio finally delivers on all the potential inherent in the first Regions of Ruin, even if it isn't ...

Starfield PS5 Players Complain About Crashes and Freezes, Demand Refunds

Starfield PS5 Players Complain About Crashes and Freezes, Demand Refunds

Players have noted that the PS5 Pro's more powerful hardware doesn't seem to help either, with crashes occurri...

The Occultist Review – A Good Old-Fashioned Mystery

The Occultist Review – A Good Old-Fashioned Mystery

The Occultist's Island might not be the scariest of places in the horror genre, but it does serve up some thri...

Crimson Desert’s Redemption Arc Is Becoming a Masterclass in Listening to Players

Crimson Desert’s Redemption Arc Is Becoming a Masterclass in Listening to Players

Crimson Desert continues its solid run of changes, and the latest updates show that it’s not only listening ...

Samson – What Went Wrong?

Samson – What Went Wrong?

Liquid Swords might have played things too safe in a game that was meant to keep you feeling unsafe, but there...