Transformers Devastation PS4 vs Xbox One vs PC Face-off: Great Performance Across All Platforms

We take a brief look at Transformers Devastation across current gen consoles and PC.

Posted By | On 16th, Oct. 2015 Under Article, Graphics Analysis | Follow This Author @GamingBoltTweet

Transformers Devastation is a fantastic hack and slash game that combines the best elements of the brand and over the top gameplay that PlatinumGames is known for. The game brings a sense of nostalgia with itself and although it has frustrating camera controls, there is no denying its unique art style approach and color shaded visuals.

Transformers Devastation runs at a full 1920 X 1080 native resolution on the Xbox One and PS4, along with an almost locked 60 frames per second during gameplay. We spent a couple of hours with the PS4 and Xbox One versions of the game and noticed drops during some of the action heavy sequences such as the Megatron boss battle.  The PC on other hand sports a locked 60 frames per second experience throughout and we did not witness any drops.

Head to head comparison between the PS4, Xbox One and PC versions of the game. Select 1080p and 60fps option for the best possible video playback.

The PC graphic options aren’t exactly barebone and it has a fair amount of settings including anti-aliasing, texture filtering, blur and shadow quality. It must be noted that the PC version sports slightly better quality shadows and texture filtering compared to the console versions along with full 4K support. Furthermore, all versions use a custom AA solution resembling closely to MSAA, resulting into crispher and sharper per-pixel smoothening of edges.

In the end, Transformers Devastation is a game that is more about style and substance rather than pushing the hardware and setting new visual benchmarks. Its cel-shaded visuals along with some quick and slick physics dependent combat and on screen action are the highlights of what is actually a very good game. If we have to recommend a version for you, we would go for the PC version primarily due to the reasons we mentioned above followed by the current gen consoles.

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