Ubisoft Introduces The Next Generation of Animation at GDC

They called it 'motion matching.'

Posted By | On 16th, Mar. 2016

ubisoft-log

At GDC today, Ubisoft introduced a new technique that they call motion matching, a paradigm shift in motion capture and animation that they think will introduce the next generation of animation. At their panel called “Motion Matching and The Road to Next-Gen Animation” (attended by DualShockers), Ubisoft Montreal Animation Programmer Simon Clavet discussed what Motion Matching could do for motion capture.

The concept, he says, has been around for a while now, though it was not possible before the current generation of consoles. It should be able to cut down on the total work that goes into motion capture, by reducing the extraneous number of individual cycles of capturing that the process currently necessitates. The process begins by determining some criteria for the character, such as momentum, velocity, and trajectory, calculated across the entire range of movement.

This should be able to give animators the exact range of motion that needs to be captured- editing data gives a full range of motion that can be captured, and even edited in, also adding to realism and responsiveness of the motion. Minimum preliminary setup is necessary. The technique also gives maximum frame priority to player inputs.

It sounds like a technique that could gain a lot of traction, especially as cinematic games and storytelling in video games continue to get more and more popular. Maybe the next Assassin’s Creed game will be the first Ubisoft game to showcase this technique?


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

SteamWorld Heist 2 Features Over 150 Guns and Items, Enemy Strongholds to Raid

The new Job system allows mixing and matching weapons to create new builds, while enemy strongholds can reward...

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Manor Lords Developer Sets Expectations Ahead of Early Access Launch

Slavic Magic says it isn't like Total War, Kingdom Come: Deliverance, Mount and Blade, or even Age of Empires ...

Hades 2 – New Boons, Characters, and Activities Detailed

Hades 2 – New Boons, Characters, and Activities Detailed

Zeus, Poseidon and more return, but players will run into plenty of new Greek deities like Apollo and Hestia o...

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Hades 2 Technical Test Receives First Gameplay – Omega Attacks, Arcana Cards, and More Revealed

Supergiant Games showcases the first area of the rogue-lite, with Melinoë venturing forth to slay the Titan C...

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

World of Warcraft: The War Within 20th Anniversary Collector’s Edition Unveiled

It will include an art book, a statue, and a collectible pin, on top of everything included in the upcoming ex...

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Quality of life features like Skill Sets, Quick Complete, and new Photo Mode options are available, along with...