An homage to the golden age of JRPGs made on the same breathtaking engine as Rayman.
Ubisoft’s Child of Light, the title that is supposed to be channeling equal parts of classic platformers and JRPGs, has been teased and leaked in some capacity for a few weeks now, but Ubisoft has finally gone ahead and taken the covers off the thing, showing us one of the most breathtakingly beautiful games we’ve laid eyes on. As it well should be, considering it is made on the beautiful UbiArt engine that powers Rayman Legends.
Led by the creative director of Ubisoft’s runaway hit Far Cry 3, and being developed by a small group of developers in Montreal, the game plays like a classic JRPG, tasking players to traverse a beautiful, lush, breathtaking world in a modern variation of the classic coming of age story.
“Ubisoft’s strengths include its diversity and the freedom it gives its creative teams,” said Patrick Plourde, Creative Director, Ubisoft. “We want Child of Light to be like a playable poem, a love letter to art and video games.”
It certainly looks like it is just that.