Creative director Brian Hayes gives us the low down on UFC on next gen consoles.
EA Sports UFC, the latest in the company’s UFC series of video games, will release on the PS4 and Xbox One. It will utilize EA’s next-gen exclusive Ignite Engine but will it take full advantage of the hardware it’s arriving for, particularly the PS4? EA Canada creative director Brian Hayes says so.
Since it’s not a launch title, EA Canada has plenty of time to optimize code and performance for UFC. When we asked if the PS4 version would use the extra GDDR5 memory that the console offers, Hayes replied that, “We are making the fullest use of the PS4 hardware we can, but there are no specific additional features that we are implementing because of the GDDR5 memory.”
When talk shifted to claims of the PS4 and Xbox One becoming obsolete in the next few years when compared to a high end PC, Hayes stated that, “All I can say is, I know there are plenty of PCs out there that are more powerful than my Xbox 360 or PS3, but neither of those consoles are obsolete to me. High end PCs are always going to be around and pushing technical boundaries. I have a feeling that when this new console generation is winding down it will have its version of ‘GTAV’ or ‘The Last Of Us’ that still manages to blow everybody’s minds, despite the fact that there are more powerful machines out there.”
EA Sports UFC releases on May 5th 2014, exclusively on next gen platforms.