Video Game Physics Gone Wrong

A list of some of the physics in video games gone totally wrong

Posted By | On 19th, Aug. 2013

Page 62 of 100

39. Metro Last Light: Taking A Nap

39. Metro Last Light Taking A Nap

The infamous no clipping bug where bodies just levitate and stay there for extended periods of time. It does remove the sense of realism during the game but then, you can’t expect everything to be perfect in a video game. There are far worse things than no clipping.


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