It’s like Assassin’s Creed II all over again!
Watch Dogs 2 was widely expected, and for a lot of people, this game is the series’ chance to have its own Assassin’s Creed II moment- by following up on a disappointing sequel that held a lot of promise with a far more fun sequel that makes good on the promise of the original.
On the whole, early impressions for Watch Dogs 2 are positive- and that may be for good reason. GamingBolt recently had a chance to sit down with Danny Belanger, Watch Dog 2‘s Game Director, and according to what we heard from him, it also sounds as though Ubisoft are fixing some of the biggest problems people had with the original game- which should hopefully make the sequel a far better game.
“[The map in Watch Dogs 2 will be] roughly twice as big,” Belanger said, before also noting that the new game would have a far more lighthearted, fun story than the original game did.
“Watch Dogs one was a darker story and Aiden was a lone wolf. In Watch Dogs 2 it’s a colorful story and Markus all the way is very charismatic, but he’s also sociable. He’s part of a group called DedSec where you have your buddies with you and you’re doing operations and you use a lot of the culture, the fun. So they’re doing it with purpose because they’re hacktivist, but they’re having a lot of fun at the same time doing it,” he said.
This is definitely good- one of the big problems that people had with the original game was just how drab its story was, with an unlikeable protagonist in its midst. Having a more lighthearted, fun story, analogous to how Assassin’s Creed II did it, could definitely make Watch Dogs 2 a far more likable game than its predecessor was.
Watch Dogs 2 is due out in November on Xbox One, PS4, and PC.