The WWE 2K series has always been known for its glitches and technical issues. There’s entire Twitters and YouTube channels dedicated to breaking the games in hilarious ways. But WWE 2K20 was something else entirely with its issues. The game was a legendary technical mess, in some ways barely functional (and yes, it really is that bad). It seems that was reflected in both the game’s sales and reception.
In Take-Two Interactive’s latest financial results call, CEO Strauss Zelnick touched on the game’s poor performance. He said that the game was a disappointment both in its quality as well as its overall sales. Zelnick commented that publisher 2K (an imprint publishing hand of Take-Two that publishes the WWE 2K games) and developer Visual Concepts were working together to improve the property.
“While we’re disappointed that WWE 2K20 did not meet our expectations, both in terms of sales and quality, 2K is actively working with Visual Concepts to ensure that these issues are addressed in the future, and they’ll have more to share on their plans soon,” said Zelnick. “The WWE brand continues to expand worldwide, and there remains a substantial long-term opportunity to grow our WWE 2K series by improving the quality of the game.”
The Creative Director of WWE 2K20 described a tense environment between Visual Concepts and long-term WWE partner Yuke’s. The split most likely contributed to the quality of the title. Hopefully, next time around, they can pull the nose up on this just a bit. We’ll have to wait and see.
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