WWE 2K20 Was Disappointing In Both Quality And Sales, Says Take-Two

2K Games and Visual Concepts are working hard to improve.

Posted By | On 08th, Feb. 2020

wwe2k20

The WWE 2K series has always been known for its glitches and technical issues. There’s entire Twitters and YouTube channels dedicated to breaking the games in hilarious ways. But WWE 2K20 was something else entirely with its issues. The game was a legendary technical mess, in some ways barely functional (and yes, it really is that bad). It seems that was reflected in both the game’s sales and reception.

In Take-Two Interactive’s latest financial results call, CEO Strauss Zelnick touched on the game’s poor performance. He said that the game was a disappointment both in its quality as well as its overall sales. Zelnick commented that publisher 2K (an imprint publishing hand of Take-Two that publishes the WWE 2K games) and developer Visual Concepts were working together to improve the property.

“While we’re disappointed that WWE 2K20 did not meet our expectations, both in terms of sales and quality, 2K is actively working with Visual Concepts to ensure that these issues are addressed in the future, and they’ll have more to share on their plans soon,” said Zelnick. “The WWE brand continues to expand worldwide, and there remains a substantial long-term opportunity to grow our WWE 2K series by improving the quality of the game.”

The Creative Director of WWE 2K20 described a tense environment between Visual Concepts and long-term WWE partner Yuke’s. The split most likely contributed to the quality of the title. Hopefully, next time around, they can pull the nose up on this just a bit. We’ll have to wait and see.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Nightingale is Now Available in Early Access

Nightingale is Now Available in Early Access

The fantasy survival crafting title is available on PC via Steam and the Epic Games Store, with early planned ...

SaGa Emerald Beyond – Exploration, Combat, Glimmering and More Revealed in Extensive Gameplay

SaGa Emerald Beyond – Exploration, Combat, Glimmering and More Revealed in Extensive Gameplay

Square Enix's world-hopping role-playing game launches on April 25th for PS4, PS5, PC, Nintendo Switch, iOS an...

Nintendo Switch 2 Reveal Pushed Back to June, Another Direct Planned for April – Rumour

Nintendo Switch 2 Reveal Pushed Back to June, Another Direct Planned for April – Rumour

Additionally, an Indie World presentation is also scheduled for March, a known leaker has claimed.

Kemuri is “Semi-Open World”, Release “Just a Bit Further Down the Road,” Says Unseen Studio CEO

Kemuri is “Semi-Open World”, Release “Just a Bit Further Down the Road,” Says Unseen Studio CEO

Former Ghostwire: Tokyo director Ikumi Nakamura says the map is "kind of hard to describe" but isn't "ginormou...

Unicorn Overlord Has “the Largest Amount of Content” in a Vanillaware Game

Unicorn Overlord Has “the Largest Amount of Content” in a Vanillaware Game

Vanillaware and Atlus' tactics RPG is set to launch a little over a month from now for PlayStation, Xbox, and ...

Need for Speed Unbound is Getting Another Full Year of Post-Launch Support

Need for Speed Unbound is Getting Another Full Year of Post-Launch Support

Criterion Games' racer will receive four additional volumes of new content in its second year, it has been con...