The Xbox One X promises to be the most powerful console ever, when it launches later this year. And Microsoft is taking every chance it gets to ensure it can reinforce that message, probably on the back of the Xbox One’s weaker hardware than PS4 having factored in its relative failure.
Speaking to MCVUK, for instance, Microsoft’s Head of Xbox Operations Dave McCarthy played up the power of the One X, saying that it will ‘feel like a premium PC experience overall.’
“The way we look at it, choice feels like the right principle right now,” he said. “There are consumers that really want to balance price against capabilities. But there will always be customers in your segment of gamers that want the best of the best, and I think that up until now the PC space was really the only place they could go to get that. They now have the ability to get that in the console space.
“We’re all about the developer choice there overall. Different developers are going to choose to do different things for different game formats. But the good news is that the Xbox One SDK that everyone writes to will be able to handle that variation. You don’t need a unique version for Xbox One X. It’s just going to know if I’m running a One X, will take advantage of it and going to feel like a premium PC experience overall.”
I suppose it works as an analogy, but given that high end premium PCs run circles around the Xbox One X in raw specs- especially in terms of the CPU- I don’t know if that’s necessarily a direct comparison he wants to make. The Xbox One X launches on November 7.
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