Xbox Series X Gets Details On Ray Tracing, Machine Learning, And More In Technical Deep Dive

Microsoft reveals various things about the hardware in technical dive.

Posted By | On 19th, Aug. 2020

xbox series x logo

As with any new generation of consoles, a lot is made about all the new technology we’ll see. Microsoft’s Xbox Series X is coming this November, and is sure to bring a lot of those new features and a new host of power for developers to tap into. Today, we got something of a look at some of this new tech and what it could mean.

Microsoft’s Jeff Andrews (Computer Architect) and Mark Grossman (Lead GPU Architect ) went on to talk at the Hot Chips conference. There, they talked about the Xbox Series X and provided slides to highlight their panel (thanks to Wccftech for compiling these below). A big part of it was ray tracing, one of the new features that’s expected to be on the new systems. Here they revealed the system can reach a peak of 380 Giga ray-box per second and 95 Giga ray-triangle per second, but these are custom units so it’s hard to make a direct comparison to anything else. It also notes that there could be a 3-10x acceleration when using ray tracing.

There are also details on machine learning that could see improved AI, resolution scaling and performance boast. Alongside of that is also more details on the system’s Variable Rate Shading (VRS) that will allow developers to alter visual fidelity in certain sections to boost performance, and breaks down comparisons between all versions of the Xbox One and the upcoming Series X in various performance issues.

It’s all quite the technical deep dive, and we have all the slides below for you to thump through. It certainly is an exciting time if you’re into the tech side of the new systems.


Tagged With: ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Precinct Has Been Delayed to Fall 2024

The Precinct Has Been Delayed to Fall 2024

"This additional time will allow us to fine-tune the gameplay, fix any remaining bugs, and provide the seamles...

Orcs Must Die! Deathtrap Announced, Launches Early 2025

Orcs Must Die! Deathtrap Announced, Launches Early 2025

Built on Unreal Engine 5, the next instalment in the tower defense series will be available on Xbox Series X/S...

Super Mario Party Jamboree Has Been Rated by the ESRB Ahead of October Release

Super Mario Party Jamboree Has Been Rated by the ESRB Ahead of October Release

The Nintendo Switch's third Mario Party game will release in October, bringing over 110 minigames and a new 20...

Bandai Namco is Bringing Little Nightmares 3 and Dragon Ball: Sparking! ZERO to Gamescom

Bandai Namco is Bringing Little Nightmares 3 and Dragon Ball: Sparking! ZERO to Gamescom

Both games, alongside Unknown 9: Awakening, will be playable at the company's booth at Gamescom, it's been con...

Sea of Stars DLC and Co-op Details Will be Shared Later This Year

Sea of Stars DLC and Co-op Details Will be Shared Later This Year

Developer Sabotage Studio announced earlier this year this its acclaimed RPG's expansion had entered full prod...

EA Sports FC 25 Unveiled, Launches September 27

EA Sports FC 25 Unveiled, Launches September 27

This year's entry will introduce a new 5v5 experience in Rush, new and improved tactical systems, and improvem...