Batman: Arkham Knight New Details Reveal Batmobile Functions, Combat Mechanics

Find out what the Batmobile can do in Rocksteady's next.

Posted By | On 27th, Mar. 2014

Batman: Arkham Knight

A recent string of previews has emerged for Rocksteady Studios’ Batman: Arkham Knight, including some new details about the Batmobile. We already covered the creation process for the Arkham Knight, but it’s the Batmobile which is arguably more enticing.

First off though, the city will feature a similar atmosphere to The Dark Knight Rises, with the citizens evacuating following a threat from Scarecrow. You’ll be able to traverse the city in the Batmobile, going on chases with goons when they’re not dodging the vehicle or getting zapped by its auto-taser.

You’ll also be able to climb walls and drive on ceilings with the same, which comes in handy with The Riddler’s obstacle course that was showcased, where the path changes with each lap. You’ll be hitting the Action button in select instances to traverse obstacles.

You can summon the Batmobile from anywhere and or just stick to traditional gliding, though it takes far longer considering the relative size of the city. This time you’ll be able to use gadgets while gliding and the fighting mechanics have been modified to include environmental interactions a la Sleeping Dogs. Weapons from enemies can now be seized and used freely while a new Stealth Takedown has been revealed for felling multiple guards.

As for the city, it’s been lovingly detailed and the visuals have seen a significant upgrade from Arkham City. Individual raindrops while Batman is diving can be seen and you’ll notice various areas sticking out more than others, such as the neon lights of the Chinatown area.

Draw distance is also incredible, even though many reported seeing slight performance issues on the build that was showcased (which ran on the PC). The smooth transition from cutscenes to gameplay was favourably noted though, as were the particle effects and texture quality.

Batman: Arkham Knight will release on October 14th worldwide for Xbox One, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Fallout 4’s Next-Gen Update is Now Available

Fallout 4’s Next-Gen Update is Now Available

An update has also released for other platforms, while the game has also become Steam Deck Verified and launch...

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

Stellar Blade New Game Plus Detailed – New Outfits, Beta Skills, Enhancements and More

New Game Plus offers new cosmetics for Eve, Adam, Lily and the drone, alongside new Skills and options for enh...

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

Gran Turismo 7 – Update 1.46 is Live, Adds Three New Vehicles

A new GT Café Extra Menu at Collector Level 38, three new World Circuit events and a new Scape are also avail...

Stellar Blade Celebrates Release with Launch Trailer

Stellar Blade Celebrates Release with Launch Trailer

Shift Up's sci-fi action game sees players playing as Eve, who fights against the Naytiba to safeguard the fut...

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...