Bloodborne Hunter’s Dream Recreated in Unreal Engine 4 by DICE Artist
Simon Barle showcases the hub space in a gorgeous new way.
The number of creations in Unreal Engine 4 of pre-existing video game environments never ceases to amaze. DICE environment artist Simon Barle, for instance, took a stab at creating the Hunter’s Dream from Bloodborne in the game engine and it looks fairly pretty. Check it out below.
This is a fan project of course so don’t count on Bloodborne actually looking like this (now or ever). Nonetheless, it showcases a different side of the gothic Victorian-esque setting within the bloody world of Yharnam.
Barle’s work is quite extensive and includes Battlefield 4 and Battlefield: Hardline. Could he possibly be working on Battlefield 1? His main page doesn’t say but you can check out his ArtStation profile for more beautiful art (including from the above mentioned games).
What are your thoughts on the Hunter’s Dream in Unreal Engine 4? Getting tired of all the UE4 creations yet? Let us know your thoughts in the comments below.