Call of Duty 2017 To Possibly Have Believable, Photo-realistic 3D Models

As per job ad.

Posted By | On 09th, Apr. 2017 Under News | Follow This Author @Shubhankar2508


It seems like Sledgehammer Games are putting an extra amount of effort into the visuals department for this year’s Call of Duty instalment. As per a job ad posted for the developer on Activision’s official website, they’re looking for an “associate environment artist”, and if you take a gander at the requirements and the responsibilities of the role, it might give you a hint of what they’re aiming for.

The job ad says Sledgehammer are looking for someone for the job who “can build and texture awe inspiring environments” and has “a passion for creating game art.” One of the duties and responsibilities for the person applying for the job would be to “create believable, photo-realistic 3D models and textures from concept art and photo reference.”

Another responsibility mentioned is that the applicant is able to “assemble, edit, and optimize highly detailed 3D environments.” Gives you a pretty good idea of what Sledgehammer want 2017’s Call of Duty to be, at least visually speaking. For more updates, stay tuned to GamingBolt.


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  • Dougdec92

    Then they should hire naughty dog…

    Sledgehammer up to making an 80gb game that lasts for 8hrs

  • Andy Maas

    The last 3 cod games have been trash

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    • Andrei Wayne

      Last 4* games. Infinite Warfare, BO3, AW, and Ghosts. BO2 was pretty decent.

    • Andy Maas

      To me cod is overrated

      Sent from my iPad

    • cod hasnt been good since mw3


 

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