Destiny 2 will have a “more robust pipeline of content”.
As much as Bungie’s Destiny was a success for Activision, the number of issues it had through the years were pretty hefty. One of those was the demand for new content and on that matter, Activision Publishing CEO Eric Hirshberg feels that new content just didn’t arrive fast enough.
Speaking to Games Industry Biz, Hirshberg said, “I have not been happy with the cadence [of new content]. We got a lot right with Destiny 1, but one of the things we didn’t do was keep up with the demand for new content. I feel like that, as great as [DLC packs] The Dark Below, House of Wolves, The Taken King, and Rise of Iron all are, clearly there was appetite for more.”
Which Bungie was infamous for being late in doling out but in between balancing, events and the sequel, the developer was clearly stretched for manpower. With Destiny 2, High Moon Studios and Vicarious Visions (who handled the recent Crash Bandicoot N. Sane Trilogy) will be working with Bungie to create more content. “That will allow us to keep an even more robust pipeline of content in the ecosystem.”
Destiny 2 is out on September 6th for Xbox One and PS4 with the PC version releasing on October 24th.