Destiny PS4 vs Xbox One: Head To Head 1080p Video Comparison Shows PS4 Has Better Texture Filtering

A comparison of the PS4 and Xbox One versions of the beta.

Posted By | On 23rd, Jul. 2014 Under News | Follow This Author @GamingBoltTweet


Now that the Destiny Beta is available across PlayStation and Xbox platforms, comparisons videos are popping up all over the internet. Youtube user ElAnalistaDeBits has compared the footage from the PlayStation 4 and Xbox One versions of the Destiny Beta and it clearly shows the difference between the two versions.

Apparently the PlayStation 4 version has better texture filtering than the Xbox One. Texture filtering is a process in games development wherein textures look smoother using the colors of the near by pixels of textures. This gives a more softer and smoother image quality. It must be noted that this comparison is only limited to the beta and is in no way final, as the Xbox One version is currently not running at full 1080p resolution. The Xbox One version will run at 1080p at launch.

Destiny is out this September for the PlayStation 4, PlayStation 3, Xbox 360 and Xbox One. For more on the game check out out its hub page here.


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  • Luis DaSilva

    If anyone needs a ps4 (Americas) beta code I have two left. Comment on this with your email and I will send it too the first two.

  • corvusmd

    Is this a joke? Seriously. Not only are the differences SOOOO small that they look like they could be fixed with a contrast or brightness button on your TV…but IF ANYTHING, according to this comparison, the X1 looks better because it has ever-so-slightly better distinguishing of colors.

    That being said, it’s not a clear victory for EITHER. There are WAY too many variables that make this comparison void. I think it’s time to hang up the comparison gloves and just play the game. The thing that DID surprise me is the sound. I play all my games with Turtle Beaches, and when I started playing the X1 Beta last night, instantly I noticed how much better it sounded compared to last week. Could just be a BETA thing that will get sorted out by launch, but on X1 it’s much more rich and clear and the Bass sounds WAY better (I always have my headset bass set to max). The sound differences are MUCH more than anything you can see in this video.

    Seems like we are at the point that if someone makes a video saying “such and such version of Destiny looks better cause of ‘this'” it’s more about clicks and/or fanboy pride really. The differences are SO minor it’s not a clear victory, and again if anything…based on THIS video, I’d actually say X1 looks better…but simply because the colors look better (which can be fixed by a TV).

    • Michael Norris

      The Xbone version looks a tad blurrier sorry man.This is a cross-gen game that Bungie is playing the mercy card in favor of MS.The Ps4 version should have more bells and whistles anyone who says otherwise have no idea how hardware/software works.

    • corvusmd

      I’m not sure I said it wasn’t, nor do you have to be sorry. The point is more that if there is any difference, its minor, not to mention that the final version of the game will be in 1080p not 900p like this comparison video captured from the BETA. I’m just saying that the differences already are so minor that its pointless, and id actually prefer if they boosted the fps instead of res.

      No one is doubting that the PS4 is more powerful hardware wise…however the difference its making in the end isn’t as dramatic as people wish to believe. Most of the time its not noticeable. However, please enlighten me as to which part of development it is that if the “weaker” version of the game isn’t maxed out…that we assume the other version has more bells and whistles despite no evidence to the contrary?

    • Not_true

      PS4 is still 1.84 teraflops to 1.31 teraflops. That’s enough for some extra visuals like better AA or AO, or higher average framerate, as seen on many multiplatform games.

      If there’s almost no difference like in these beta videos, that means devs aren’t taking advantage of PS4 on Destiny, not that “parity” is happening from now on.

    • Matthew Bryant

      Ugh, every time a game looks better on one platform than the other, do people really have to throw a fit about it? Is the difference huge? No. Does it still exist? Yes. It will likely still exist at launch to some degree (even if resolution is 1080p on both versions). The PS4 has more graphical power. People need to get over it.

    • Not_true

      “Sharper colors” is just the crushed blacks bug on the Xbox that can be replicated by adjusting the contrast or sharpness on your display. Oversharpening and crushed blacks are a bad thing for visual quality.

    • The Xbox doesn’t have crushed blacks from the upscaler anymore they fixed that months ago. I know because I actually own an Xbox one.

    • Not_true

      afaik, it’s the upscaler that applies contrast and sharpness filters. They removed the sharpness filter but not the contrast. If the game is 1080p native then no filter is applied.

      If Destiny is 1080p native at launch then upscaling filters shouldn’t apply.

    • I know when it releases it wont need the upscaler. I’m saying though that there is no crushed black contrast on any of the games that uses the upscaler anymore. I’ve been playing on Xbox since day one and they fixed it. The first game I noticed it on was AC IV and after that every game I put in that wasn’t native 1080p was noticeably smoother looking. Point is its fixed and no good talking about something that doesn’t exist anymore.

    • Not_true

      For sure they removed the sharpness filter at least.

      Anyway, Destiny looks very good on Xbox and you guys should enjoy it.

    • Oh most definitely. It’s look very good for both consoles. I was actually impressed with the beta can’t wait for the release of it. Exciting time to be a gamer. Have fun my friend.

  • TGM

    I just don’t get how far in denial most xbone users are. I am one of the few people who have had the chance to play both systems, and granted, while PS4 LOOKS better, the xbone is more multi- media friendly. PS4 will look better because of the power allocated for other things in your xbone detracts from the overall ability to render par with ps4 graphics. If xbox one users wanted to have the best looking experience, they should’ve chose ps4. And before anyone raises the tired argument of ” xbone have da games yo” read any number of the game comparison lists, then come back. PS4 simply has more power for developers to utilize.

    • You are flat out wrong’s mom

      but your telling me you will pick the ps4 version even if they both look the same? so much for the more ps4 power

    • TGM

      You missed my point. My whole point of that post was to stress that the two consoles could never reach graphical parity just because the ps4 has simply more power, and uses less of it for its UI, etc. if an xbone game looks X good, then the ps4 equivalent would look 2X good, depend on how well the developer knows the systems. The gap could grow or shrink depending on how well the hardware in both are utilized. There will always be a gap, unless the developers purposely cripple the ps4 version so the xbone could shine

    • Kvally

      The PS3 also had more power than the 360 by quite a margin, and they were at parity. They are so close in power in this new gen, the entire gen will be all about parity.

    • TGM

      PS3 games have always looked better. Granted, 360 games looked better towards the end, it still never topped ps3. This whole gen will be Microsoft reaching for parity.

    • Kvally

      No, actually Xbox 360 games always looked better than PS3 games (check out digital foundry and lens of truth). It wasn’t until the tail end of that generation that the PS3 finally was on parity with the Xbox 360.

    • TGM

      You have to be joking. I own both of last gen’s systems, and better graphics was definitely not xbox360’s strong point. It was great in other ways aside from graphics.

    • Kvally

      Is today opposite day or April fools day? Not sure if you are being sarcastic? Everyone knows why the Xbox 360 won the majority of the graphical faceoffs at Digital Foundry and Lens of Truth (and people that actually played them on both). It’s because the GPU on the 360 was much more powerful than the PS3 GPU, and the single pool memory of the 360 was better for game development than the PS3s split memory. It wasn’t until late in the gen where developers figured out how to better utilizes the power of the cell and the split memory to at least come to parity with the 360. Same thing is going to happen this gen…both systems (even closer in power than last gen) will pretty much be equal.

    • TGM

      Easy to program for, and graphical performance are two separate fields. PS3 had and has better graphics on any multi-console game I’ve played/ seen. Xbox 360 was close, but not parity ( meaning the SAME, not close enough)

    • bardock5151

      Multiplats are simply known to have run better on 360 and will continue to. The original mass effect when it was released after the 3rd game for ps3 it wasn’t anywhere near what you would have thought with roughly 5 years of working on the console and two other games it just didn’t come out on top then either. As others have said go look it up in digital foundry.

    • Kvally

      Then you haven’t played any games on both. It’s a fact that the 360 performed better the majority of the time in comparisons, even though the 360 was much less powerful. The facts are at digital foundry (at eurogamer.net) as well as at Lensoftruth.com. The exclusives were equal as well on both platforms. In fact, the best looking games on console last gen were third party. Nothing has topped Tomb Raider or BF4 on PS3/360. Not even Halo 4 or Last of Us.

    • bardock5151

      He is right mainly with multiplatform games look up mass effect, skyrim or what ever game you want the 360 did perform better despite being a lot weaker technically. Halo and gears are still fairly close to any ps3 exclusive as well, but ps3 does edge out performance wise on exclusives.

    • Not_true

      PS3 was slightly more powerful than 360 but very hard to code for, which is why it eventually had better visuals in exclusive games.

      PS4 is both much more powerful and easier to code for over XB1. There will never be parity if PS4’s hardware is being pushed.

    • You are flat out wrong’s mom

      it really doesn’t have much more power, the 50% more power is just hype for idiots who don’t know nothing about computer graphics, on paper yes ps4 has more gpu power, but in real time the consoles are capable of outputting the same experience with ps4 tending to edge in fps.

      the esram ram issue was the cause of sub hd games, but thats not the whole answer, ps4 games are also sub hd, bf4, killzone mp, watch dogs, there are more important factors than resolution. to most people 900p is just fine.

      ryse won best real time next gen graphics, beating killzone, infamous… well any ps4 game. LOL

      sales don’t mean anything, the majority of gamers are idiots, watch dogs sold well because they expected the graphics to be like e3, even funnier is it sold best on ps4, which proves that most gamers are morons.

      and parity has already happened, it’s going to just get better.

  • MrSec84 .

    The textures look quite a lot muddier on the Xbox One, there’s also the issue of Anti Aliasing and Anisotropic Filtering lacking on the Xbox One.

    Colors look more vibrant on the PS4 version of the game.
    The overall image seems a lot more defined on the PS4.

    It’s clear too me where this game benefits from PS4 better hardware performance.
    The frame rate seems to be far more stable in the PS4 version of the game too.

    • corvusmd

      That’s a very rise-repeat answer. The 900p beta version may not be as crisp, but having played both if the versions first hand in my home I can tell you any difference there is is getting blown way out of proportion

    • MrSec84 .

      Nope it’s really not a rinse-repeat answer, it’s actually an objective analysis of what I see.

      Differences are very clear too me.

      Especially when looking at the Xbox One 1080p footage from IGN’s test of the gameplay they tried at Bungie.

      Textures & geometry aren’t as detailed as the PS4 version of the game, jaggies are far more present on the XBox One version, there’s also a lot more shimmering, which is a clear sign of lower Anisotropic Filtering.
      Frame drops are noticeably there on the XB1 version of the game.

      When it comes to objective analysis of both version of Destiny the differences aren’t being highlighted enough.
      They’re there, as they should be, given the difference in performance on PS4.

  • Kvally

    Sadly, the colors and textures look washed/fogged out in comparison to the Xbox One version. I was surprised to see that the Xbox One version looked better than the PS4 version even at 900p as far as coloring and lighting goes. Looking forward to the 1080p comparison.

    • Georges

      I think the internet is very misleading with the +colors with ugly crushed blacks vs washed out feeling often amplified. The best analysis is first hands (not from compressed vid/pics with bad TV setting) usually from Digital Foundry by competent guys

  • Michael Norris

    You can barely tell that the resolution is the only difference.I just hate the fact that Bungie isn’t using the extra horsepower from Ps4.

  • Mark

    PS4 is lead platform for Destiny. The only “gimping” Bungie did was release for 4 systems, meaning next gen couldn’t shine. That is all. Same with Watchdogs. People r out here thinking the PS4 is a top end PC. It is strong but it isn’t even hitting 1080p 60fps on just 1/3rd of released games, let alone first parties. Why do people think the PS4 should be hitting 60fps or have a gargantuan edge in visuals to Xbox on Destiny? They actually think Bungie’s gonna gimp the lead platform version. Well ok then lol.

    • Kvally

      The PS4 and X1 are substantially behind PC’s already.

    • Mark

      I know, but that doesn’t mean we won’t get amazing titles for both systems. In fact, these console gamers argue about things PC gamers should be debating over. A bunch of supposed hardware and software engineers comparing specs of dirt on each others’ glasses. Of course we all have the right to argue about this, but it’s not saying much here. Waste of time. Play and have fun with the game.

  • Guest

    Are you really comparing BETA’s now? Really….?


 

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