Developers Have a Responsibility to Younger Audiences – Quantic Dream
Guillaume de Fondaumiere talks about violence in video games.
At his keynote speech at Digital Dragons, Guillaume de Fondaumiere talked about developer’s responsibilities towards a younger audience, especially when it comes to the amount of violence that children are exposed.
“Going back to responsibility, there’s something I want to make very clear. I have a ten year old. This ten year old comes home and wants to play Call of Duty. Ten year olds play Call of Duty.
“This is where, as developers, we have to be a bit more responsible. So yes, we place a PEGI 18 logo on the games, but we need to be realistic, and thereby responsible in what we’re doing.
“What I mean by that is that we could ban gratuitous violence in our games, that would be one step in the right direction, I think. Is it always necessary to over the top, to be totally gory with our creations?
“Yes, we’re making games for adults, but let’s not be hypocrites, we know that sometimes these games can fall into the wrong hands and we need to be careful. The responsibility is also on the side of the parents. If I let my children watch whatever they want on TV, they will watch everything it offers. It’s the same with video games.”