Assassin’s Creed Unity On PS4: Patched And Pre-Patched Version Comparison Shows No Difference

We saw no differences but given the sheer size of Assassin's Creed Unity, it's best to wait for an official response from Ubisoft.

Posted By | On 27th, Nov. 2014

Ubisoft’s Assassin’s Creed Unity received a third major patch yesterday across the PlayStation and Xbox One versions. The patch weighed in a massive 2.76 GB with Ubisoft claiming that it will fix over 300 bugs in Assassin’s Creed Unity. However a number of rumors have erupted claiming that the patch has actually downgraded the lighting system on the PlayStation 4 version.

For this purpose we have captured a number of screenshots which shows the comparison between the patched and the pre-patched versions. The screenshots have been taken under different lighting conditions so that we can verify if there is any truth to those rumors and whether Ubisoft have indeed made any changes to the lighting system.

However after much inspection and analysis, we have seen next to no difference between the two versions. The reflections on objects and light bouncing on walls all seem consistent with the pre-patch version. However given that Unity is a massive open world game, it will be difficult to assess whether there are any changes. We hope that Ubisoft will come out with an official statement on this soon.

Assassin's Creed Unity After Patch 3

Assassin's Creed Unity Before Patch 5

Assassin's Creed Unity After Patch 2

Assassin's Creed Unity Before Patch 4

Assassin's Creed Unity After Patch 1

Assassin's Creed Unity Before Patch 3

Assassin's Creed Unity After Patch 11

Assassin's Creed Unity Before Patch 9

Assassin's Creed Unity After Patch 10

Assassin's Creed Unity Before Patch 16

Assassin's Creed Unity After Patch 9

Assassin's Creed Unity Before Patch 15

Assassin's Creed Unity After Patch 8

Assassin's Creed Unity Before Patch 14

Assassin's Creed Unity After Patch 7

Assassin's Creed Unity Before Patch 13

Assassin's Creed Unity After Patch 6

Assassin's Creed Unity Before Patch 12

Assassin's Creed Unity After Patch 5

Assassin's Creed Unity Before Patch 11

Assassin's Creed Unity After Patch 4

Assassin's Creed Unity Before Patch 7


Keep On Reading!

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Assassin’s Creed Black Flag Resynced vs Original – 15 More Changes That Stand Out

Beyond graphics and combat, the changes highlighted in this feature reshape how Black Flag Resynced plays at a...

The Next Ghost Recon Has Become One Big Question Mark

The Next Ghost Recon Has Become One Big Question Mark

It's been almost seven years since the last Ghost Recon, but despite initial promise, the next title seems to ...

College Football 27 Might Finally Make Dynasty Mode The Star

College Football 27 Might Finally Make Dynasty Mode The Star

A couple of iterations later, and we might be getting a Dynasty Mode that builds on its predecessor’s strong...

15 Big Games Launching in July 2026

15 Big Games Launching in July 2026

A deluge of releases awaits in the months leading up to GTA 6, and it all starts in July. Check out all the ke...

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Cyberpunk: Edgerunners 2 Debuts First Trailer, Promises “Night City At Its Most Brutal” This Fall

Studio Trigger returns to the City of Dreams with four new characters when season 2 of the acclaimed anime air...

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

Assassin’s Creed Black Flag Resynced Supports Upgraded PSSR and Extended Ray Tracing on PS5 Pro

It features three graphics modes: Performance (60 FPS), Fidelity (30 FPS) and Balanced (40 FPS), with upscaled...