Did Xbox One’s eSRAM Pose A Challenge To Battlefield Hardline Dev? ‘Absolutely Not’

Ian Milham also explains how Hardline has been a big learning curve for them.

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It seems that developers are finally coming to terms with Xbox One’s eSRAM, albeit a bit slowly. Not long ago we reported that Visceral Games will be pushing the Xbox One version of Battlefield Hardline for 1080p and 60fps, but given that that eSRAM is too small for 1080p will they achieve it?

When GamingBolt asked Ian Milham who is the Creative Director on Battlefield: Hardline at Visceral Games, whether they faced any challenges due to eSRAM, his response was a bit surprising.

“No, absolutely not. All of our development on the Xbox One has been going great and it looks great on that platform,” he said to GamingBolt.

He also revealed that moving from developing horror games set in third person perspective to first person shooters has been a big learning curve.

“The single-player is something that’s very near and dear to our heart and we’re doing a great single-player, but we’re doing the multiplayer too. So that’s been a big learning curve. Part of what we did there is we helped out on Battlefield 3 and 4 a little-bit to get those skills going. We’ve added a bunch of people to the studio that have a lot of experience on multiplayer that some of the people have heard of for sure. Nothing to do, but keep making it, iterating and seeing how it’s going. It’s been a challenge, but a really fun one,” he said.

Battlefield Hardline will launch this October for the PlayStation 4, Xbox One, PC, PlayStation 3 and PC. Stay tuned for more news and updates.


  • Rooster41

    The eSRAM to small for 1080p? There are plenty of workarounds to get games to 1080p/60fps on the Xbox One
    The Xbox One is fully capable of gaming at 1080p 60fps it just takes a lot of optimization that’s all

    • David

      Basically. Things are already getting better graphically for the Xbox.

    • Rooster41

      Yep

    • The_Hero

      I think it’s due to the fact they dropped the kinect, it gives devs more power to work with.

    • Mark

      I still use Kinect to navigate, open Skype and apps etc. when playing Wolfenstein, without a drop in visuals (sharpness). Kinect wasn’t dropped really, just devs that don’t use Kinect for in game features have access to full GPU. I still use Kinect for system features without any performance hit. MS did state they’d release the full GPU months ago, so this was planned.

    • Guest

      But Wolfenstein does drop in visual quality. It has a dynamic res that drops to 960x1080p. And thats a fact, not a opinion.

    • Guest

      Yeah a whole whopping 10% back, but the PS4′s 50% advantage is downplayed by the fanboys.

    • ProAssassin84

      You Xbox guys are funny.

    • Gavin

      How so? Honest question.

      I haven’t seen anything look as good as Ryse.

    • David

      Honestly the only bad looking game is cod ghosts. Everything else looked good. The screen tearing on sniper 3 is really bad though. But I blame the developer for that. but resolutions have come up a lot. Destiny, the halo collection (I know it’s just a remake but still), battlefield hardline (expected to run at full HD), assassins creed (expected to run full HD), the witcher is already 900p with plenty of optimizing time left plus they didn’t access the 10 percent left in the GPU, and the next forza will be 1080. Things have gotten a little better. But also ryse is tough to beat. Because the game was so linear and not demanding they were able to do more with the graphics.

    • Gavin

      That’s fair enough. I would say don’t put everything into resolution though. It’s also about effects, AA, tessellation, etc. which are independent of resolution (although higher resolution makes them more “impressive”)

      Anyway, what games are you looking forward to? In 2014, I cannot wait for Destiny and Halo: MCC.

      My XBL ID is GKW212 if you want to add me. I’m always looking for level-headed friends.

    • David

      You’re absolutely right. I personally don’t focus on resolution but for whatever reason that’s the talking point of this generation. But for me I’m looking forward to destiny the most. Followed by assassins creed and sunset overdrive and then the Halo collection. It’ll be a good year because in addition to those there’s still dragon age and evolve. It’s just a shame they all release around the same time. And I’ll definitely add you when I get the chance.

    • Guest

      Opinions, opinions, opinions. And i have yet to see anything that looks as good as Wind Waker, MK8 or SMB.

    • ProAssassin84

      Resogun, Infamous Second Son, Killzone Shadow Fall makes Rise look like garbage.

    • Guest

      Yet, its still underperforming.

    • Guest

      And thats the problem, is that it takes to much struggling to get it to do it. Which is not a good sign at all, it makes the system seem weak. Btw, that goes for both of them, but at least the PS4 has a little more power to play with. The X1 requires to many tricks and to much struggling to get it to do 1080p its to close to its limit already. WEAK!

    • Guest

      The X1 is weak and its sad that you cant see that. Talk about a fanboy.

  • misterxmedia.lj.com

    They lie. We already know esRAM is too small for 1080p by Digital Foundry and many other trusted indie developers.

    • derpburp

      Digital foundry is a joke. Just a bunch of pixel counting armchair programmers who feed off the bile and hate of fanboys.

    • Not_true

      DF is usually accurate in their analysis.

    • Guest

      Ah a jealous, angry and bitter fanboy who cant face the truth. Unlike his biased and anecdotal opinion. Yup sounds like a typical ms fanboy.

    • Not_true

      Digital Foundry is largely accurate.

    • You are flat out wrong’s mom

      outlast is 1080p 60fps.. an indie game, that you trust…

    • Not_true

      ESRAM is a potential size bottleneck depending on the size of the framebuffer.

    • Guest

      Just like everything you say is a lie. And stupid ones at that too.

    • Generalkidd

      10 MB eDRAM on the Xbox 360, the predecessor to the Xbox One’s eSRAM, was what gave the Xbox 360 the graphical edge over the PS3 in virtually all multiplatform games. It allowed the Xbox 360 to easily reach HD and have free anti-aliasing. Now it has been significantly improved upon in the Xbox One and is now becoming the savior of the Xbox One’s graphical issues.

  • You are flat out wrong’s mom

    lol too small? i don’t think so, he just said ‘absolutely not and the fact that their are more new games comming out at 1080p like destiny the next forza, halo master collection & so many other games, sure they get outperformed by ps4 by 10fps lol but who cares, hardware is definetly capable

    • Guest

      Yeah, capable of unimpressive crap! Just like you console tards like. The PC craps all over your pathetic X1.

  • Dangerousjo 1985

    Looks like another game on xb1 running at 1080p/60fps to shout you haters up.. Xb1 for life¡¡!¡!!

    • Not_true

      Wait for digital foundry. As usual.

    • Guest

      Not confirmed yet, etard, you’re counting your chickens before they roost. And the X1 is weak!

    • Gavin

      Shut up, you 13 year old brat. I like Xbox too but you’re one of the reasons it sucks to be a gamer right now. Just play games and stop fighting with others that HAVE THE SAME HOBBY AS YOU.

      So they prefer a different plastic box. Do you go around spewing this stuff at people who don’t have the same car that you have? Grow up.

    • Dangerousjo 1985

      Lol 1985 wouldn’t make me anywhere near 13.. And I’m only putting this up to laugh at the many xb1 haters buddy,but Thx for taking the time out of you’re day to straighten me out lol…

    • Not_true

      Wait for Digital Foundry.

  • GK15

    Nice to see more devs getting a handle on this. Rezgate was a terrible image problem for XB1, even though it’s a great console and the games still looked good. Glad to see that’s getting a little better.

    Devs always get more of a handle on the system and get more out of the hardware, so I wasn’t too concerned

  • Guest

    Now where in that question do is see them asking if the game is going to be 1080p. All i see is Gamingdolts asking the same stupid questions they always ask. And just asking if they had trouble with the esram. And i dont know why anybody believes these devs any ways. They are all PR-ing. They all know that you cant in no way, shape or form, say anything even remotely negative about either system. Ask them how the PS4 version is going and they’ll say the same thing. Its pathetic and its stupid that people still fall for this crap. I bet you the game comes out at 900p/60fps on both systems (or even 720p on X1) and the X1 version runs at a worst framerate with some graphical settings lowered. Now watch all the fanboys get all mad at me.

  • Bliss Seeker

    This is good news. But thus far I am still waiting to be impressed by Hardline’s visuals.

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