FMOD Dev Confirms That PS4 7th CPU Core Is Now Available, Allocation Isn’t Dynamic

Could this help developers in the long run?

Posted By | On 30th, Nov. 2015

ps4 amd

Latest update: It seems like Uncharted 4: A Thief’s End may be using the extra processing power as well. A tweet from Naughty Dog lead designer Robert Cogburn possibly hints at its usage.

Original Story:

Last week it was widely reported that Sony had unlocked the 7th CPU core of the PS4 for developers. The information was taken from FireLight Technologies’ website, a company that deals with audio middleware [FMOD], when they revealed that their tech was using the PS4’s 7th core. The change log has since been removed but we got in touch with FireLight to get a confirmation regarding the same.

Brett Paterson from FireLight Technologies confirmed to GamingBolt via email that the 7th CPU core of the PS4 is indeed available for the developers. However its allocation is not dynamic which possibly means that only a certain percentage of the core’s processing units are available to the developers. Brett also revealed a few details regarding how FMOD is using the 7th core. FMOD is shared with other OS libraries on the core and in case FMOD doesn’t receive enough CPU, the debugging profiler needs to be used to check out what is causing the overhead. [Read more about PS4’s Razor profiler here]

According to previous reports, only 6 of the 8 cores were available for developers which means the 7th core will definitely help development in someway. In case of FMOD, the developer can simple offload the audio middleware on the 7th core while ensuring other OS libraries and code are working properly.

Microsoft on the other hand also provided developers with the Xbox One’s 7th core but with a dynamic range of 50-80% utilization. This has helped several developers improve frame rate and other performance parameters of Xbox One games. It will be interesting to see how this will help the developers working on the PS4. If you are interested in learning more about FMOD and FireLight technologies, check out GamingBolt’s interview here.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...