Hideo Kojima: Episodic Content could be a solution to development costs next gen

'It’s possible to make many things more realistic.'

Posted By | On 12th, Mar. 2013

The imminent arrival of the Next Gen consoles will signal an upsurge a rise in development costs to unprecedented levels, so much so that sales numbers need be at least in the millions to brake even. According to Metal Gear creator Hideo Kojima, the episodic model could possibly help developers deal with such issues.

In an interview with EDGE, when asked whether the next generation could lead to even bigger development costs and resources, Kojima had this to say:

“It’s possible to make many things more realistic, but that doesn’t mean you should. You have to prioritise, and that is what’s going to separate the teams that succeed from the teams that don’t. A very deep, 20-30 hour game might need a bigger team and take three or four years.”

Kojima suggested that the episodic model would help developers take experimental risks without investing a substantial sum of money. And if it proves successful, the developers can pursue their projects knowing well that there’s already an established audience who are willing to delve deeper into their products.

“[But] I think there’s a different way of tackling this problem: something similar to a TV series, where you can use pilot episodes to test the waters before you jump completely into the project… It can be distributed via download channels, so the player can try it out before production continues. Something like that wouldn’t take that long to create, maybe a year, and if it’s successful, you can continue.”

Kojima believes that interaction between the developer and consumer will play an integral role in the next generation.

“I think there’ll be a social aspect to game creation, because it will be more interactive. You’ll get user feedback, and I think there’ll be this back-and-forth between users and creators,” he said.

Let us know your thoughts on the matter below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Final Fantasy 16 – Update 1.31 is Live Ahead of The Rising Tide’s Release

Quality of life features like Skill Sets, Quick Complete, and new Photo Mode options are available, along with...

Yars Rising Announced for Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch

Yars Rising Announced for Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch

Based on Atari's classic shoot 'em series, the 2024 reboot focuses on Emi Kimura, a hacker, as she looks into ...

Sea of Thieves Surpasses 40 Million Players

Sea of Thieves Surpasses 40 Million Players

Since its launch for PC and Xbox in 2018, the multiplayer pirate game has had over 40 million players. It laun...

Stellar Blade vs. Sekiro: Shadows Die Twice – Here’s How They Are Similar and Different to Each Other

Stellar Blade vs. Sekiro: Shadows Die Twice – Here’s How They Are Similar and Different to Each Other

Head-to-head. It’s Sekiro vs Stellar Blade. Find out of the differences here.

Dead Island 2: SoLA is Out Now on PS5, Xbox Series X/S and PC

Dead Island 2: SoLA is Out Now on PS5, Xbox Series X/S and PC

A new launch trailer showcases the new Apex Zombies, the Whipper and Clotter, and the powerful Ripper and Sawb...

Lorelei and the Laser Eyes from Sayonara Wild Hearts Dev Launches May 16th

Lorelei and the Laser Eyes from Sayonara Wild Hearts Dev Launches May 16th

Published by Annapurna Interactive, the surreal non-linear mystery adventure will be available for Nintendo Sw...