Bioshock: Infinite may seem like a different beast when compared to other franchise entries. However, as TheSixthAxis pointed out, the similarity in their openings is far from a coincidence. Ken Levine, for his part, took to explain the similarities without giving anything of import away.
“I’ll say this, that these echoes are not just us being cute. They’re not just shout outs to the fans, that’s about all I’ll say about it! That’s not the way we work.”
On the other hand, why exactly didn’t they just return to Rapture and make Bioshock 3? “We knew we weren’t going to return to Rapture, and then it was a case of what do we want to do? It wasn’t a case of what we don’t want to do. We were all really drawn to the time period, and the city in the sky notion was also very appealing. So we walked out of the first meeting on this game with the time period and the city in the sky. We were all ‘Yep, that’s it! Lets do it!’ and very excited about it. That’s very rare that the whole group of us gets very excited about something.”
For its part, Bioshock: Infinite, due to release on March 26th 2013 for PC, PS3 and Xbox 360, looks exciting. Check out the special “Beast of America” trailer below.