LawBreakers Needs “Really Great Partner” for Xbox One/PS4 Port
Cliff Bleszinski says an additional studio would be required for development.
Boss Key Productions’ LawBreakers, Cliff Bleszinski’s first game since the Gears of War series, could very well release on consoles at some point. However, the port isn’t something the company could handle alone.
Speaking to Destructoid, Bleszinski stated that, “People are like ‘You’re never coming to console,’ and I’m like ‘I never said that’. [Boss Key is] 40 people. Even if we wanted to do a console version, we couldn’t right now.”
Even if Boss Key partners with Sony or Microsoft for a PS4 or Xbox One port, another studio would still be needed for development. “We wouldn’t be able to do the port ourselves. We’d need a really great partner that could knock it out of the park, keep it 60Hz, nail the controls, and make it fantastic.”
As for whether it would work on consoles, Bleszinski mentions a conversation with Epic engineers who pointed to Titanfall’s success on both PC and consoles. “Some of the Epic engineers came over and we had a conversation where I was like ‘Good luck porting this to consoles.’ One of them looked at me and said ‘Titanfall’s crazy wall-jumping, wall-running, and verticality, and that works on PC and console.’
“With the right amount of aim-assist and the right amount of little tricks, I could see it working. I wouldn’t want to do the cross-platform play, though. I don’t think the effort’s worth the outcome there.”
LawBreakers is a free to play shooter and will release sometime in 2016.