Mass Effect 4: Map Sizes Are Balanced, Developer Marvels At The Game’s Beauty
It’s all about balance
As he tends to do, Chris Wynn who is the Senior Development Director at Bioware has been on Twitter talking to the fans with his typical mix of vague hints and information. Apparently, his Thursday morning routine for June 4th consisted of reviewing the latest progress in Mass Effect 4 whilst being one of the few lucky enough to “marvel at its beauty.”
When one series fan asked Mr Wynn about the stories, characters, lore and planets etc that you can expect to find in the game, he dodged the question by admitting that they do indeed have all of the above in the game. Not too surprising really.
One player wants the next Mass Effect to not have massive maps but a focused look at contained areas that will bring diversity to the game. Wynn said that it’s all about finding a balance in how you traverse the world map and the maps size. The next Mass Effect is expected to be shown off during next week’s E3 and will most likely launch on PS4, Xbox One and PC.