Mass Effect Andromeda Will Have Built-In NVIDIA Ansel Support at Launch

Plus, the game will allow players to broadcast gameplay directly to Facebook.

Posted By | On 06th, Jan. 2017 Under News | Follow This Author @Pramath1605

Bioware and Nvidia really look to be partnering deeply on the PC version of the upcoming Mass Effect Andromeda. Bioware and Nvidia both recently confirmed that the PC version of the game will be launching with built in support for NVIDIA Ansel. This makes Andromeda one of few games (albeit in a growing list) that support the technology. Other games include ARK: Survival Evolved and The Witcher 3: Wild Hunt.

That won’t be all either, as the game will also allow players on PC to directly broadcast their games on Facebook via Facebook Live using GeForce Experience. The PC version of the game will also support HDR (which is very rare for PC games), and it will support controllers natively; in other words, Bioware really do want the PC version of the game to stand out as the best version this time around.

Mass Effect Andromeda will launch on March 21 for PS4, Xbox One, and PC, with PS4 Pro enhancements included as well.

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  • Graeme Willy

    I don’t get it. PC games invented HDR, why would it be rare? Crysis 1 and 2 used HDR lighting. The technology first came out with Half Life 2’s Lost Coast expansion/ sandbox mod. That was the first time we ever seen HDR in a game…and that was 2004(?) Now suddenly it’s rare? When did developers stop using HDR? Has it just been Bloom effect this entire time? Bloom is basically a way to fake HDR(for those that don’t know)…well, back in the day it was anyway. Nowadays you see PC games using both Bloom and HDR.

    • One With Shadows

      I think it’s rare because most games that support racists don’t get talked about in a positive manner…

      “Bioware Game Designer Hates White People and Wants the World to Know.”

      Hey, he wants the world to know.


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