Aaron Greenberg explains the decision behind bringing Quantum Break to Windows 10.
While the announcement that Quantum Break is coming to the PC has been met with quite a bit of outrage from Xbox One fans, it’s pretty clear that Microsoft is proud that it was able to help bring a game with such high quality graphics to the PC. Phil Spencer has spent quite a bit of time defending the move and now Aaron Greenberg has jumped into the fray.
Greenberg recently appears on the latest Major Nelson podcast and talked about the fact that Microsoft had actually been hoping to bring Quantum Break to both the Xbox One and the PC but didn’t know if they were going to be able to pull of that feat. “We weren’t sure how and when we could get the Windows 10 version done. They lined up [with the Xbox One version], a lot of people’s reaction on Twitter was like, I get it, you want to bring this to a lot more gamers to play, but why didn’t you tell us about this before? We didn’t know we could do this before,” Greenberg stated.
In another part of the interview, Greenberg basically echoed what Spencer had been saying about why the company was excited about bringing Quantum Break to the PC. The company believes that the more platforms games like this are on, the better the experience will be. “We’re trying to bring gamers together, we’re trying to break down the walls if you will.” Quantum Break will release on the Xbox One and the PC on April 5, 2016.