Nvidia releases massive destruction in real-time GDC 2013 video

Boom.

Nvidia

GDC is a place where game developers can come together and showcase cool content. Most of them won’t be available to public and will be held inside closed doors but Nvidia has released a cool demo showing the destruction physics.

It’s all in real-time and it’s not from a game. Here’s what the video uploader Matthias Müller-Fischer wrote about it. The demo is running on a GTX 680 at 30 fps.

“We just got our paper “Real Time Dynamic Fracture with Volumetric Approximate Convex Decompositions” which describes the technology behind this demo accepted by Siggraph. Once we have the final approved version of the paper ready, we will put it online.”

This demonstration is impressive and such an implementation in a game would really enhance the overall immersion for gamers. This is not a Physx video, and just showcases one tech.

Tell us what you think in the comments section below.

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  • Kazzy

    The future means 2+ Teraflops or even more, not less.

    • Nicholas Gatewood

      Yeah, no. Only idiots have that mindset. Consoles allow direct hardware access and perfect optimization potential, a PC versus a console with the same hardware would see the console outperform the PC by a factor of eight in most real-world scenarios. Combine that with the fact that the PS4 will most likely launch at $400 while a PC with comparable specs (minus direct or even low-level hardware access, and perfect optimization down to the MHz, and with DDR3 instead of GDDR5 RAM) would cost around $700, and there still isn’t any contest at all. The PS4 should offer the best price-to-performance ratio next generation, no doubt.

      PC elitists really are pretty terrible. I had some respect for Nvidia in the past, but when they made those public statements attacking the PS4 just because their products can’t come close to AMD’s in terms of price-to-performance, or even performance to heat output or energy use (very important in consoles), they lost all of that respect. They essentially attacked the PS4 just because they couldn’t snag the contract for its GPU, all because AMD made a much better deal. Nvidia can rot, for all I care.

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