Phil Spencer on Mandating 60 FPS on Xbox One X: “Not Everybody Understands 60 FPS vs. 30 FPS”

Xbox boss talks about 4K vs. 60 FPS for games.

Posted By | On 14th, Jun. 2017 Under News


Some rather interesting interviews have been emerging from Xbox boss Phil Spencer as of late. Along with encouraging Sony to partake in cross-platform play with Minecraft and criticizing third party deals for exclusive content, Spencer talked to Metro UK about the merits of 60 FPS for games.

The basic impetus was on emphasizing 60 FPS for Xbox One X games because it affects gameplay and how the difference between 1080p and 4K resolutions aren’t noticeable by most. When told that people notice the frame rate going below “what it needs to be” and how something is wrong, Spencer said that, “Some people do. Some people just want to have fun playing Lego Batman.”

He later followed up by saying, “This console [Xbox One X ] will make it more possible for developers to drive the resolution and frame rate consistency than any other console on the market.”

When it was stated that having 60 FPS mandated as a standard would be great, Spencer said, “I will tell you, as someone that’s run a platform now for a while, mandating gameplay decisions is a bad place for a platform holder to go in.

“Developers are completely incentivised to give you the best experience they can. We can both agree on that. So if they think it’s 60fps and that’s gonna help them, in terms of selling more copies of the game, they’re gonna be all in. Not everybody understands what 60fps vs. 30fps means. They’re not all as technical as you are.”

What are your thoughts on all of this? Let us know in the comments whether you’d prefer 4K resolution on Xbox One X games or more of a focus on 60 FPS at 1080p.


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  • Frédéric Gub

    With the One X, Microsoft took the party to give a neat upgrade to the GPU side, letting the CPU side roughly the same with a significant OC. They are focusing on visual quality, detail and resolution, because it’s what people see, they were impressed at the conference of the graphics. Talking about framerate is not as overwelming from a marketing standpoint, less easy to show at a 1000+ public.That’s why i’m a PC gamer, transparency, we know exactly what we have, how it run, etc.

  • Marty8370

    Crapbox one X will be DOA, price will see too that

  • andrewsqual

    So much for the XboneX reveal being better than PS4 Pro’s. Because THAT was what haters complained about at the PS4 Pro reveal, how they didn’t mandate on 1080p gaming with better visuals.

  • YOUDIEMOFO

    So just make it a standard then everyone will completely understand that you never want to go back to 30FPS ever again.

    Especially if you’ve had the privilege of gaming at or beyond 100FPS on a 100+Hz monitor. There is never a going back to anything less after that. I’ve stopped playing on my PC for quite some time now just so I can dull those senses back to accepting the 30-60fps range once again. Could not even pick up the controller for quite some time while gaming on my PC.

    I would accept 1080p at a steady 60FPS on these consoles, but this 30FPS shtuff is just garbage and utterly unacceptable.

  • Cy

    He’s right, trying to mandate what developers do with their games is a bad idea. Giving options and letting them decide for themselves what’s important, to them and their user base, is the way to go.

  • crazy_black_man- ✓ᵛᵉʳᶦᶠᶦᵉᵈ

    Translation: Phil has no clue about how he’s going to regain Xbox marketshare from Sony without having some great exclusive games of his own. He’s banking all his hopes and dreams on the idea that 3rd party devs are going to save the Xbox brand through gaining higher FPS on the One X.

  • Dougdec92

    “This console [Xbox One X ] will make it more possible for developers to drive the resolution and frame rate consistency than any other console on the market.”

    When it was stated that having 60 FPS mandated as a standard would be great, Spencer said, “I will tell you, as someone that’s run a platform now for a while, mandating gameplay decisions is a bad place for a platform holder to go in.

    Oh Philly, what art thou saying?
    you promised us uncompromised wtf..now this?…or it was Aaron the leprechaun?

  • Jop

    Well 30 FPS is acceptable for puzzle, strategy etc. games. Detailed visuals are more important there. So it can’t be a requirement.
    But it’s only acceptable for that.

  • JC

    He’s right… the narrative this gen has been all about the p’s, fps be damned. XBO tried to say that even though PS4 had more p’s that they had the more stable (usually higher) fps. Very few cared….


 

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