10 PlayStation Games That Could Do With Move Support [VIDEO]

Posted By | On 06th, Mar. 2011 Under Feature | Follow This Author @GNReith

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Since the Playstation move arrived last November it has intrigued hardcore and casual gamers alike with its unique blend of controller and motion detecting camera. Though more games are coming out everyday that successfully utilize the new hardware, there are still plenty of awesome franchises that need to get involved in the motion controller revolution. Whether it is a series from the past, present or future; here are ten games that would be bolstered by Playstation Move support.

10. Shadow of the Colossus

I’m sure this seems like an odd case to argue, but bare with me on this one. One of the things I enjoyed most about Team Ico’s original 2005 epic was its control scheme. The buttons were all mapped to such an action as to feel natural and connect you with the character. Holding R1 to hold on to the Colossi just felt like what you would be doing were you in Wander’s shoes. Whilst controlling a game like SotC with a motion controller seems ridiculous at first, it would also improve this control bond between payer and avatar that made the original game so spectacular. Considering Team Ico’s excellent track record within the industry I’m sure they could make the Move work for Colossus. It won’t happen, but I can always dream.

9. Ratchet and Clank

Ratchet and Clank has always been one of those classic Sony platformers that just keeps giving and giving. With so many R and C titles already available on PS3, adding Move support to the upcoming All 4 One would be a real boon for the series. Considering All 4 One will focus on co-op modes and online multiplayer, the accessibility added by utilizing motion controls would definitely help the game reach a wider audience.

8. Little Big Planet 2

The recent release of Little Big Planet 2 has seen Media Molecule’s game platform take up PS Move support; to an extent. Though the game’s creation modes allow players to use motion controls to simplify the drag and drop process, creators are not yet able to program Move support into their own creations. Media Molecule are apparently hard at work on a patch that will soon add this feature and, considering the amount of creativity we normally see from the LBP community, motion controls can’t be added soon enough.

7. God of War

Heavy Rain was a game all about quick time events, that was patched to support the Move controller successfully after its release. Whether it be a patch for GoW3 or an upcoming PS3 title, the QTE based action that dots Kratos’ collected adventures would be well realised through motion controls. I’m sure series fans would consider my claims to be sacrilege considering how well refined God of War’s control scheme is, but a few alterations to accommodate the Move controller could really shake things up and add a fresh new element to the series.

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  • rhinu

    I’m the kind of gamer who really doesn’t like the disconect you get from motion gaming. No one will ever be able to convince me that standing up, waving my arms around, recentering when I become desynced and waggling my body around in my living room is a more

  • DirectingChaos

    I know that Media Molecule is working on utilising the Move controller a lot more and will be releasing DLC which will allow you to use the move to create as well which should be out later in the year.

    One thing I really like about move is unlike a fair amount of Wii games as the Move is more sensitive you don’t need to be making massive gestures. I got the move thinking at the moment I’d only be able to use it very occasionally because of the back problems but then I got Tumble which I can play with my mates even on a not so great day.

    I would love to see Move used more but as long as they continue making the games versatile so the Move can be used by gamers with all kinds of physical abilities as I find disabled gamers can be overlooked sometimes especially when it comes to this kind of thing.

  • doub7

    I enjoyed the Move lvls included w/ LBP 2 & hope they do more. I don’t want 2 c Move support shoehorned into existing franchises tho. I would rather have experiences designed 4 motion control like No More Heroes or Playstation Move Heroes.

  • shastyxmcnasty

    god of war could be neat with dual move controllers..you could actually pretend to be kroto…..but then I guess you have the problem of moving around

  • jbg0623

    I agree on God of War but that could go either way. One game that stands to benefit IMMENSELY from the Move would be Heavenly Sword. I loved that game sooooooo much, I really want to see a sequel and with the six axis arrow control it seems like it was made for the move.

  • tareq salah

    i think all quick time events should be some sort of a moving event rather than pressing buttons. the problem with the move when i used it with killzone 3 was the fact that you actually pushed the screen with the curser. that made it impossible to play, you had to keep your arms up all the time if you rested your arms to your side the screen fell pointed down.

    somehow i find it hard to incorporate movement into games other than sports. thats why the wii sports were succesfull.


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