PS5 Will Likely Be Backwards Compatible With PS4 Pro, Will Possibly Launch In 2019 – Michael Pachter

“They are going to bring out a 4K capable device when the 4K TV market reaches 50% in the USA and 35% in the rest of the world,” says Wedbush Securities analyst Michael Pachter.

Posted By | On 06th, Jul. 2017 Under News | Follow This Author @GamingBoltTweet

A couple of weeks ago, PlayStation’s America boss Shawn Layden confirmed that they will be developing a PlayStation 5 which will represent the next major step for the brand. This indicates that Sony will likely won’t release another mid-gen refresh for the PlayStation 4 and the PS5 will be a generational leap over the current gen console.

We recently spoke to Wedbush Securities analyst Michael Pachter, and asked him about the successor to the PS4. Pachter believes that the PS5 will be backwards compatible with PS4 Pro (which also means that it will play base PS4 games) and it will probably release in 2019.

“I really like Shawn and I don’t think he is attempting to mislead anybody. The PlayStation 4 Pro is better [from a technical perspective] than the PS4, so I think that’s a half step towards the PlayStation 5. I think the PS5 will be another half step. So he is being honest when he said he is not doing a half step but the PlayStation 5…how much faster can it be? It will surely support 4K. Will it support 240 frames per second? Great. Will it play games that were made for the PlayStation 4 PRO? That’s the question. I think it will. So I think they will build a console that will backwards compatible with the PS4 Pro. So I think it will be perceived by the consumers to be a half step and I think Shawn is telling the truth when he says it’s will be a full fledged console,” he said to GamingBolt.

He also believes that the PS5 will launch in a market that is much more receptive to 4K content than it’s currently, giving Sony an edge.

“My expectation that is that it’s not coming out in 2018. That is a 2019 0r 2020 but probably 2019. Sony is probably timing it better because they are going to bring out a 4K capable device when the 4K TV market reaches 50% in the USA and 35% in the rest of the world. I think Sony has probably got the next console cycle nailed down already. I think, they already know what they got to do,” he further stated.

I think I agree with Pachter. The PS4 already has a great line-up of games launching in 2018 and they will most likely complete 2019 withΒ The Last of Us Part 2Β andΒ Death Stranding,Β which will probably lead to the launch of the PS5 later that year.

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    like thy did with ps2? and at the begining of ps3?

  • bigevilworldwide

    Your aware that Sony are the ones that pretty much started BC on consoles right? There weren’t BC consoles before the PS2 started doing it….

  • LifeOnMars

    My predictions
    It will be released late 2019 at the earliest.
    It will be no less than 10 teraflops.
    It will be fully backward compatible with PS4 and PS4 Pro games.
    It will cost no more than current XBox One X price whrn released.
    It will outsell the XBox One X world wide.

    • justerthought

      My response to your predictions:

  • DarthDiggler


    How much would you be willing to wager on that?

    I will match your wager of any amount that PS4 will be backwards compatible with PS4.


  • DarthDiggler


    Well my Kudos are slightly misplaced with Jeremiah, but good news, I have Kudos for you too. LOL πŸ™‚

    I have been pretty bullish about not discounting 2018, but 2019, the 25th anniversary of PS makes a lot of sense,.

  • Bill E Weaver

    Pachter is an idiot,lol.4k is pretty cheap now and the xbox 1x is already catering to true 4k. Ps5 maybe 2020/2021 at earliest. Plus ms is already road mapping a next gen console rgt now.

    • justerthought

      I’m gonna defend Pachter here. He’s got it more or less right. 4K TV is not cheap right now so it’s in the early adopter phase. The 4K TV’s that are cheap at present are not good for gaming due to latency and limited HDR gamut.

      The top models costing Β£4-5000 are good for gaming in today’s market. In 2-3 years time the TV’s will drop in price and rise in quality like 1080p did. That will lead to mass adoption and PS5 will clean up.

      By the way, complex games Assassin’s Creed Origins on XB1X are not native 4K. They use checkerboard rendering to upscale just like PS4 Pro. Only simple games and tunnel linear racers will be native 4K on the XB1X and PS4 Pro. You’re buying into MS propaganda way too much.

    • Eddie Battikha

      I got lucky last October i got a new 55inch LGB6 for $1699 total, the next month i traded in my launch PS4 for the Pro im good till PS5 Fall 2019.

  • Bill E Weaver

    Plus by the time ps5 drops 8k tv hit the top shelf, lol.

    • justerthought

      Bigger is not always better. Let’s get 1080p right first, then 4K in 2-3 years time. 8K is way off in the future.

  • Rey Barba

    A full-fledged next gen console. Nice! But it’s too far off.

    • justerthought

      2019 is not too far at all. It would be a 6 year lifespan wait for the base PS4 gamers and a 3 year lifespan wait for the PS4 Pro gamers. The PS3 gen was over 7 years and that was way to long.

      A 5 year gen is ideal but a good compromise is 6 years split in two with a mid gen update. That’s 6 years max for everyone, or 3 years for those who want to upgrade to maintain performance as devs start to push the console harder in the latter years of the gen.

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  • justerthought

    If AMD can get the right chip tech in place at the right price, then 2019 is the optimum release date for the PS5. Sony know that. PS4 Pro is a mid gen update released 3 years into the PS4 gen, so the PS4 gen is 6 years long, hence the 2019 target. And that tallies is real nice with mass adoption of 4K HDR TV.

    Whether the PS5 will be backwards compatible is not up to Sony. It’s down to AMD. I can understand the conclusion that there will be backwards compatibility because Sony and MS consoles now use a scalable PC architecture, but it’s not a certainty. The reason why the PS4 Pro and the XB1X contain a lame Jaguar CPU is to maintain compatibility with the host gen. The latest AMD CPU tech is not 100% backward compatible and too expensive for a console.

    The console market moves forward when hardware makes a big jump with a gen change and that usually means incompatibility. Such incompatibilities are accepted in the PC domain because the onus is on the user to upgrade, but consoles are a closed system so things have to be tighter.

    That does not mean that AMD cannot find a way to make a more powerful CPU and GPU chip set that is compatible with their previous chips via a scalable architecture. But it’s definitely not a certainty, especially for the CPU. Sometimes new tech requires a radical change in direction and making it compatible simply increases the price. AMD have to keep the price down if they want to sell their chips to Sony and MS.

  • JarosΕ‚aw Mrozowski

    Czyli pogadali a nic konkretnego nikt nie wie. Pusty artykuΕ‚ dla prostakΓ³w. Ε»enada.

  • Pathos Perks

    I don’t always agree with Pachter, but I do agree whomever makes the quick switch to Globalfoundries 7nm process will be rewarded (given it, and TSMC’s version as well, will be long-lived but GF’s high-performance chips are coming first). Sony was quick to adopt both the 28nm Pitcairn (7850/7870 etc) and 14nm Polaris (RX470/480 etc) GPU designs, and I would hope they would also do so with AMD’s first ‘mainstream’ 7nm GPU. My personal guess is 2019 as well (continuing the 3-year cadence of ps4 and ps4pro), but who knows?

    IMHO the PC space will eventually (next year;2018) turn to something like a 12nm 3584sp GV104 with 256-bit GDDR6 vs a 7nm higher-clocked version of Vega as GPUs of choice…both perhaps decent 4k60 GPUs able to be slightly faster than the current 1080ti while fitting more comfortably into the performance mainstream market.

    If Sony can tap into that (again, IMHO) vein and produce a SOC design (which past/current consoles are ~300-400mm2) using a roughly half-sized Vega10 (484mm2 on 14nm) and 8-core Zen (196mm2 on 14nm) they would have a pretty nice little machine.

    Don’t get me wrong, I’m not delusional; obviously an SOC (or even discrete CPU/GPU) in a console would not be clocked (perform) to the level of a 225+/- watt graphics card (let-alone accounting for the CPU), but if they could harness those building-clock designs ASAP at an optimal size/yield/power/performance level to equal something even half-as-fast/powerful as a then-contemporary performance desltop that fits well within the whole ecosystem (ex: 4k30 or 4k60 checkerboard where a performance desktop is true 4k60) I believe it would be a winner for both Sony as well as mainstream gamers.

  • Jon

    Someone needs to explain that to me, “the Playstation 5 will be backwards compatible with PS4 Pro which means it will also play base PS4 games”. Couldn’t have it just been easier to say simply, “THE PLAYSTATION 5 WILL BE BACKWARDS COMPATIBLE WITH PLAYSTATION 4 GAMES”? It otherwise makes you at least stop to think that there will be certain games on the previous system that can’t be played on the new one.

    • Eddie Battikha

      Its not going to be B/C at all, PS5 is gonna be a Clean Break an actual Generational Leap.

    • Jon

      We’ll see. I have every PS console going back to the original, and all are in perfect working condition. I certainly wouldn’t plan on buying the Next Gen one immediately if they can’t promise it would be 100% backwards compatible with PS4 games.

    • Eddie Battikha

      Well see how it goes, i dont see them announcing it till next E3 like what Microsoft did and it might be stronger than originally thought.

  • Hubert Grzymislawski

    can players with ps4 pro play with players with ps5??

  • Robby Mulvany

    Pachter has NEVER been right about anything. Remember, this is the idiot that predicted a $399 Xbox One X and a $250 PS4 Pro just a few weeks ago. He has seriously never had a correct prediction.

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