Sniper Elite 3 Visual Analysis: PS4 vs Xbox One vs PC, PS3 vs Xbox 360

Behold, The new-gen anatomy! Blood, bones, lungs, and all.

Posted By | On 07th, Jul. 2014 Under Article, Graphics Analysis


Another day, another game, another article to pit the consoles against each other to see who triumphs over whom. Sniper Elite 3, the successor to Sniper Elite V2 was released on the Xbox One, Xbox 360, PS4, PS3 and the PC not a handful of days back, and already the the community is abuzz with who takes the crown of superiority. Might as well that; I’ll play along.

As usual, we’ll start the discourse with the new generation of consoles first. Both, the X1 and the PS4 have been vying to scramble over each other to bask in glory and the majority of times, it’s the X1 that is left behind; but only ever so marginally.

Sniper Elite 3 PS4

" Frame rates constantly fluctuate between 40 to 60 frames per second with the Ps4 being least consistent in maintaining the said benchmark. Even so, it is the Xbox One that is surprisingly plagued by screen tearing and hence, the latter’s superiority in frame rate number crunching is rendered useless."

Before talking about how the game fairs on both the consoles in general, I’ll talk about the relative differences which are seemingly few as they may be, but still portend a slightly bleak situation for one console. The Xbox One and the PlayStation 4 run Sniper Elite 3 on 1080p at 60 frames per second but fail to hold the consistency.

Frame rates constantly fluctuate between 40 to 60 frames per second with the PS4 being least consistent in maintaining the said benchmark. Even so, it is the Xbox One that is surprisingly plagued by screen tearing and hence, the latter’s superiority in frame rate number crunching is rendered useless.

Even with the X1 having a better frame rate, the console fails to effectively load each frame fully before loading the next frame. The other difference is a ground of contention for many, that being the colour saturation on the X1 which is seemingly higher, resulting in the display output being crisper than the PS4.

Cranking the RGB settings on your TV may affect this, but there still remains a certain difference and especially for those of us going “Meh.” on tweaking TV settings, the X1 definitely has a cheerier and overall better look to it.

That is, if you can forgive the horizontal screen tearing. This is all there is to the major differences between the two consoles but the screen tearing on the X1 is a bugger, bound to irritate sooner or later. After the 16GB patch for the X1 of Sniper Elite 3, one would expect this to not happen. Hopefully soon it would be fixed.

Sniper Elite 3 Xbox One

An irritatingly common sight on the X1.

" The graphics techniques employed in the game bring out the hot and sweltering environment of Africa nicely. High resolution textures do their job nicely in ensuring that the considerable depth of field remains crisp and clear. Tessellation and shadows look good especially well in amply lit scenes and the lighting is to die for. "

Other minor differences do crop up occasionally, such as the X1 faring better with motion blur and film grain, but they may very well be situational instances. Said differences set aside, the game looks identical on both the consoles. Which brings us to the overall look and feel of the game.

The graphics techniques employed in the game bring out the hot and sweltering environment of Africa nicely. High resolution textures do their job nicely in ensuring that the considerable depth of field remains crisp and clear. Tessellation and shadows look good especially well in amply lit scenes and the lighting is to die for. The spectacular use of lighting gives the whole game a splendid, coruscating look to it that works excellently in its favour.

Add to that the exquisite use of crepuscular rays and bloom, and you may as well find yourself standing in awe of the splendour of how some scenes turn out to be. No complaints go for anisotropic filtering with consistent and stable textures being visible throughout.

As mentioned before, texture mapping is commendable and so is that of rasterisation which lights up the environment nicely which is succoured by the apt use of ambient occlusion. I found no reason to whinge about the anti aliasing either although HDR could have been used to make the game look better.

What I DO gripe about is the physics of the game. The ragdoll is hilarious at times with instances after lodging a bullet having hilarious consequences with the enemies doing backflips or falling head first to the ground as if trying to be a flagpole.

Sniper Elite 3 PS4

" Apart from the lighting in the game, there isn’t anything that you would tend to behold in reverence or slobber over, but it’s enough to make the experience worthwhile. Actually more than enough, with the dynamic lighting system even making objects cast multiple shadows depending on the light sources that the said object is exposed to. "

The foliage and clothing of the characters may look realistic enough, but they do not react to various phenomenons. While the foliage does wave and flail about in the wind, you can ghost walk through them. The clothing does not react to movements, never bending, folding or hanging loose and lashing where it should. Where alpha particles deserves some appreciation making fires look nice with translucency where it should be, the particle effects themselves bungle their job, with smoke often appearing as a rough patch instead of seamlessly blending in with the environment.

Apart from the lighting in the game, there isn’t anything that you would tend to behold in reverence or slobber over, but it’s enough to make the experience worthwhile. Actually more than enough, with the dynamic lighting system even making objects cast multiple shadows depending on the light sources that the said object is exposed to.

The PC version of the game trumps the competition. If you have a decent enough machine with say, with a GTX 650Ti or a Radeon 78xx series card, the it can run the game in excess 60 frames per second without so much as taking a deeper breath.

The game’s minimum system requirements remain fairly low with it demanding a minimum of a ‘Pentium D’ processor at 3Ghz or an Athlon X2 4200+ supplemented with a GT 630 or even an R7 240 graphics card. Needless to say, the game would run on almost any mid-segment system bought in the last 2-3 years.

Sniper Elite 3

" But what really steals the show are the grotesquely satisfying X-ray kills. Each time you trigger a slow-mo shot with your sniper rifle, you’re bound to revel in the glory of a well placed shot, treated with an anatomical view of your target’s organs butchered into splinters by your ever so slowly bullet moving as if to meet its lover. "

The depth of field on the PC is seemingly higher than the consoles and the lighting is even better with the ambient occlusion and lighting doing a phenomenal job. The number of polygons visible per instance is higher too with the textures and reflections apparently better.

The particle quality, alpha processing and the reaction of clothing and foliage to the aforementioned elements remain the same. There’s even an option of supersampling available for high end GPUs. If you want an effortlessly beautiful experience, you will need to have a bad-ass GPU. Even a GTX 670/770 or an R9 280X may be whirring furiously to handle the supersampling with everything cranked up.

But what really steals the show are the grotesquely satisfying X-ray kills. Each time you trigger a slow-mo shot with your sniper rifle, you’re bound to revel in the glory of a well placed shot, treated with an anatomical view of your target’s organs butchered into splinters by your ever so slowly bullet moving as if to meet its lover.

It’s ever so satisfying an experience that never lets a moment get boring. The snapping bones, ruptured veins and hushing blood promise a blithesome experience, as gross as it may sound. Although it did take quite some time to get over the cringing reaction every time we got a testicle shot. The squelches and cracking sound make the experience most satisfying.

Sniper Elite 3

" If you happen to have an older console, then buying the game for either the Xbox 360 or the PS3 is a merely a matter of personal liking."

Now we’re left with the older generation of consoles that is being readily sidelined as the hour passes. Now that the older generation is long past its halcyon days, they cannot push the hardware limits any further to make the game look any better and courtesy the long waged war that brought out numerous upgrades and improvements, almost all games now look identical on both the consoles. The case with Sniper Elite 3 is no different.

If you happen to have an older console, then buying the game for either the Xbox 360 or the PS3 is a merely a matter of personal liking. Sniper Elite 3 is identical on both the consoles with a smidgen of a difference in the gamma correction; again, nothing that can’t be corrected with a few tweaks on your television set.

Sniper Elite 3 Ps3

" Sniper Elite 3 is a vast improvement over it predecessor, the V2, with its splendid visuals and much better calibration and response to changing hardware, with the game performing variably with multi-core CPUs. "

The game does suffer from screen tearing on both the console but the gameplay remains smooth too, with the frame rates hovering in excess of 30 frames per second running in HD. Needless to say, the shadows suffer a lot and so does the anti aliasing over all, but the lighting maintains its brilliance; going by the older generation’s calibre.

Bump mapping is decent and anisotropic filtering is wholly missing but the dynamic lighting holds its course in lending the game an almost nasty but satisfying beauty. The depth of field is anything but commendable with some nice shadows to go along. Nothing to fret over in the older generation as such.

Sniper Elite 3 is a vast improvement over its predecessor, the V2, with its splendid visuals and much better calibration and response to changing hardware, with the game performing variably with multi-core CPUs. Our surreptitious goose stepper’s stealthy operations are made fun by the inclusion of the baroquely detailed anatomy of your enemies, featuring new gen intestines, kidneys, and lungs, rendered in such detail by our beloved systems.

It would do well for you to not miss this game.


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  • Rooster41

    Ok so should I go with a more consistant frame rate/better crisper colors but with occasional screen tearing on Xbox One
    or should I go with the least consistant frame rate duller colors but no screen tearing on the PS4

    Hmmm decisions decisions

    • Guest

      Oh please we now we version your fanboy behind is going to go for, youre a bot! and a big one at that too. But ow do they know the framerate? And really the colors? Pathetic, colors can easily be match throught your tv’s settings. There’s not even comparison pics. I’ll wait for the DF comparison. This comparison seesm to subjective for me. It’s like you’re asking me to take your word for it.

    • luvthesnapper

      neither. wait until a game is made by competent devs, and buy that.

    • Not_true

      Any kind of “color” difference is simply the Xbox’s crushed blacks bug that can be replicated ON ANY DISPLAY by turning up the contrast levels. It’s A BAD THING because you lose details in the darker areas of the scene.

      There was no framerate analysis. Wait for Digital Foundry.

      Digital Foundry proves that PS4 multiplat games consistently run at higher res, framerate, and/or visual quality.

      Looking at your post history you are constantly wrong about anything to do with technology.

    • DANSE MACABRE ―Ⅳ

      Yea if Gamingbolt suppose to be a serious contender (“cheerier look” lol, and being factually wrong on framerate analysis) than i think that DF can sit back on their throne calmly.

  • Shafquat Ahmed

    This is a great text heavy comparison guys! Do more of these in the future!

  • Mark

    Good analysis. I think platform parity will shrink down to graphical elements in the game, more so than resolution in the future – Anti-aliasing, ambient occlussion, colors, texture pop in etc. We’re seeing this already with UFC, Wolfenstein, Destiny, Sniper Elite etc. Will come down to handling effects and framerate imo. Exclusives, system features, controller etc. should be the meat and potatoes of our console of choice.

    • Not_true

      http://www.eurogamer.net/articles/digitalfoundry-2014-sniper-elite-3-face-off

      The PS4 version of Sniper Elite 3 has better AF, better ground textures, better SSAO, less/no screen tearing, and higher average framerate.

      It seems most people are ignoring attempts to downplay PS4’s stronger hardware and buying PS4s anyway.

    • Mark

      Well I’m not downplaying anything. Everyone knows official specs nod to PS4, but it’s that 50% POWAH, that people aren’t SEEING. Even if mathematically it is, the multiplat argument some people are using as the reason to own a PS4 is way overblown. Case in point, we’re debating over which system runs frames and graphical elements better, which is MINUTE, to console gamers in general. People are buying the PS4 because of 1) Price advantage since launch 2) Availability 3) PS+ and Console strength. That is obvious and backed by studies months ago. And this comparison article proves what I’m saying, we’re debating not SO MUCH about resolution now, as we are about graphics features. In conclusion, the POWAH debate is OVERBLOWN. In some DF comparisons, Xbox outshines PS4 on sharper textures, colors and other things where PS4 usually performs better. X1 owners and unbiased gamers know this. Some people here don’t know how to handle the Cognitive Dissonance they experience lol.

    • Not_true

      No, texture data is identical between console versions. Sometimes texture streaming issues crop up in one or the other version, or even on PC. That’s dependent on hard drive speed. If you run a game off an SSD texture streaming issues are much less.

      “Sharper colors” is just the crushed blacks bug on the Xbox that can be replicated by adjusting the contrast or sharpness on your display. Oversharpening and crushed blacks are a bad thing for visual quality.

      It has nothing to do with “unbiased gamers” or “cognitive dissonance”, you’re just wrong.

      PS4 is selling on price/performance, better visuals on console multiplats, better PR, long term 1st party support, more total games, and greater Japanese dev support.

    • Mark

      It is quite amazing how u left out availability. And I know, it really doesn’t matter because even combined, they r small. Lol. Never said “sharper” colors, I meant better colors. Maybe the sharper textures thing in some cases are a result of what u were saying. Like how Strider’s missing some textures on the PS4 version. It’s all good. Again, downplaying would mean I said the PS4 doesn’t run multiplats better in general. It is this mythical power of the PS4 I’ve yet to see, coming from usually fanboys (not saying u r), that is then paraded on gaming sites in Xbox articles that will not let X1 owners enjoy conversations. If it’s true, then I’d have been bought a PS4. But in my examination of multiplat performance………..over, exagerration. If the Xbox wasn’t capable of kicking out Ryse and Quantum Break levels of graphics, we’d agree on this. And again, people r now arguing over these these bits n pieces, like I said they would.

  • tehbroham

    Xbox One clearly the better version yet they play it down, why this hate campaign against Xbox One, just give the console credit for once ffs, it’s the better version of this specific game, stop sugarcoating for PS4 fans, as soon as the PS4 gets a superior port of a game its praised to high heaven, just cant stand bias bull

    • Not_true

      http://www.eurogamer.net/articles/digitalfoundry-2014-sniper-elite-3-face-off

      The PS4 version of Sniper Elite 3 has better AF, better ground textures, better SSAO, less/no screen tearing, and higher average framerate.

      “The Xbox One version has a reduction in texture filtering and use of lower-resolution artwork deployed upon surfaces on the ground. Indirect shadowing is also limited to screen-space ambient occlusion, while the PS4 and PC appear to utilise a more advanced implementation.”

      “Between consoles, it is the PS4 that comes closest to delivering a 60fps experience.”

      “The Xbox One version tears constantly and this generates additional judder and a distinct screen wobble that proves distracting when shooting targets from far away. Xbox One launch day patch adds a v-sync option. It’s actually an adaptive v-sync that appears to lock gameplay to 30fps, with occasional tearing when the engine dips below that target.”

    • tehbroham

      Eurogamer is sony owned, in other words, you can’t trust the damn site

    • MTM2

      Gamer Network Ltd. is owned by Sony now?

      Typical response, if it’s not praising the Xbox it’s Sony owned, smh.

    • Not_true

      You can confirm everything they’re saying using their comparison videos.

      AF (anisotropic filtering, or texture filtering) is higher on PS4, you can see it on ground textures stretching into the distance.

      SSAO (ambient occlusion) is better with more shadow coverage around edges.

      No screen tearing is easy to confirm, PS4 is v-synced while Xbox tears frequently. turning v-sync on the Xbox version locks it at 30 fps.

      Higher average framerate is easy to spot by the analysis graph.

      Texture data is the same, texture streaming issues happen on both versions.

      So nope, Eurogamer is not lying.

  • Not_true

    That locks the framerate to 30.

  • Not_true

    http://www.eurogamer.net/articles/digitalfoundry-2014-sniper-elite-3-face-off

    The PS4 version of Sniper Elite 3 has better AF, better ground textures, better SSAO, less/no screen tearing, and higher average framerate.

  • DANSE MACABRE ―Ⅳ

    As much flak DF gets, they are still unparalleled when it comes to tech analyses, and because of that their verdict holds more weight.

    that GB comparison is laughably bad.

  • DANSE MACABRE ―Ⅳ

    but my god this site is ugly. I had two muted videos playing on the left of the page, a pop-up banner at the bottom which grew when I went near it and a video pop-up from the bottom right which I could not dismiss or even mute until five seconds had passed. That’s me done; I’m never visiting that site again.

    Not to mention their tagline is Get A Bolt Of Gaming Now!

  • Guest

    I don’t even read the articles anymore I just scan to the
    comments because the writer is usually just a liar desperate for views
    and an idiot that can only copy and paste useless info….up yours
    Rana…you massive dildo


 

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