Sony Admits To PSVR Image Drifting Problems, Provides Troubleshooting Tips

Also offers up a fix.

Posted By | On 29th, Oct. 2016 Under News


PlayStation VR

While Sony believes they are in a strong position when it comes to the PSVR, it’s not all sunshine and roses for the company since launch. Several users have been complaining about how the device has performed in certain situations since it hit the market.

Until now, Sony has been relatively silent about those complaints. Earlier this week, they finally did admit that some problems exist, including what’s been described as an image drift. The company said, in a new trouble shooting article that it believes using wired controllers is the problem.

Sony has said players should play their games wirelessly and it went so far as to say how far away from the console and the PSVR device they should be when they are playing those games. If you check out the article above and believe it’s helped you fix the image drifting problem you’ve been dealing with, let us know in the comments below.

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  • Terminator

    Aww problems already? LOL

    • Mr Xrat

      Teething problems with new tech? What a surprise. Good to know it continues to produce your tears.

  • d0x360

    I took the vr plunge the other day. I have a gaming pc but angry Joe made a good argument for psvr plus I tried s non functional unit and found it insane comfortable.

    Then I went to best buy and got to try the oculus controller coming in December along with the the extra sensors to enable full room play and he talked me into buy oculus.

    Either way I don’t think you can go wrong. If you just own a ps4 and don’t plan on buying a pc that’s vr capable then definitely go with psvr but go into know that in the future a higher end vr is still waiting for you on pc. I’m not talking visuals I’m talking control.

    The psvr use of the camera and move controller work ok but its all based on pretty old tech we didn’t like in the first place. I think this is Sony only mistake with their setup because the Vive and Oculus have controllers and movement sensors that are far superior. Technology advances alot in 6+ years and move is showing its age.

    • crazy_black_man-

      Yeah, thanks for the advice Dilbert. Ain’t nobody here in console land give a damn about your stupid PC VR geek talk. And put that damn cigarette out before you burn grandma’s trailer down.

      https://uploads.disquscdn.com/images/5af36236e558308cb8125b2f931b7fffb2f9739aa888661155b27464772efa54.jpg

    • Mark

      Ahaha. I wonder what the guy in that pic is doing today….wonder if he knew that all of us would have a PC

    • crazy_black_man-

      LOL. I just replied to him. Ask him.

    • Mark

      Wha do u mean u replied to him? U don’t know him lmao. Oh I get it ahaha

    • crazy_black_man-

      LOL. Cmon Mark. Time to head back to your room. Finish your graham crackers and applesauce before the head nurse comes.

    • XbotMK1

      “Sony only mistake with their setup because the Vive and Oculus have controllers and movement sensors that are far superior.”

      PSVR uses nearly the same camera based tracking technology as Oculus. The difference is that PSVR uses regular LEDs and Oculus uses IR LEDs. It’s obvious you’re full of sh*t here. PSVR offers nearly the same reliability and functionality as Oculus and Vive but uses a slightly different method to achieve it at a lower cost which is probably why Sony chose it.

      “The psvr use of the camera and move controller work ok but its all based on pretty old tech we didn’t like in the first place.”

      LOL False again. What do you mean “we” didn’t like it? Who is “we”? PS Move is more accurate than the Wii and many people enjoyed the Wii. PS Move is also more accurate than the Kinect that you and many of these websites foolishly defended without understanding the flaws of Kinect. Kinect is a camera based tracking system that doesn’t use a controller and doesn’t have buttons which limits its potential.

      And the technology behind the PS Move isn’t the same as the technology behind the headset itself. The PS Move is old but the headset is new.

      “Then I went to best buy and got to try the oculus controller coming in December along with the the extra sensors to enable full room play and he talked me into buy oculus.”

      Like I stated before, Oculus uses nearly the same camera based tracking technology. Theoretically Sony could do the same thing with multiple cameras and new Move controllers.

      The reason why Sony probably chose this tracking system is because it offers nearly the same reliability and functionality as Oculus and Vive for a lower cost.

  • Mr Xrat

    Poor Xgimps, always struggling for anything to hold on to. Nice to see teething problems in young tech getting sorted out.

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  • crazy_black_man-

    More like, “Sony Admits To Spanking The Xbox One S With Their PSVR Headset This Holiday Season”.

    https://i.ebayimg.com/images/i/171247752380-0-1/s-l1000.jpg

  • Gamez Rule
  • XbotMK1

    Quite a misleading article and title but we should expect nothing more from this click-bait website.

    “While Sony believes they are in a strong position when it comes to the PSVR, it’s not all sunshine and roses for the company since launch.”

    I’ve used PSVR correctly (or as instructed) for well over a week now. I haven’t experienced any of these issues while using the device correctly with the guidelines Sony provides. The only time I was able to replicate any issues people have reported was from going outside the camera field of view which would affect Oculus as well. I make sure not to block the LED lights, I stay no further than 6-8 feet from the camera, and I ensure that the headset and controller are the only lights shining in the camera and I haven’t had issues.

    Oculus and Vive have issues of their own that owners have complained about but I don’t see this website reporting it. Any well informed journalist with common sense can see why PSVR is in the strongest position right now. Fabricating, spinning, or exaggerating PSVR issues isn’t going to change it or save the Xbox One that you have been shilling for.

    “Until now, Sony has been relatively silent about those complaints.”

    False. Sony released a troubleshooting guide and instructions shortly after launch.

  • Gamez Rule

 

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