Sony’s R&D Team Is Top Notch, Secret Ponchos PS4 Runs At 1080p/60fps With 2 Players Split Screen – Dev

“Sony’s R&D team led by Richard Forster and Jason Doig took a very interesting role in our game development,” says Yousuf Mapara.

Posted By | On 23rd, May. 2014 Under News | Follow This Author @GamingBoltTweet


secret ponchos

Update: Given that the PS4 supports 4 players at one time we asked Yousuf Mapara for a clarification. We received the following reply:

“Secret Ponchos supports Split screen matches between 2 players on a single machine.  The 2 players can then take it a step further and compete online together as a team in matches supporting up to 8 players.  Mixing local coop online was very exciting to us, but came with a lot of hard work. The reason this challenge was significant was potentially each side of the split screen could be rendering battles with  8 players in a match, so we had to evaluate rendering a total of 16 players and 2 sets of environment on a single machine and maintaining 60 FPS.  We put a lot of effort into optimizing to make this work, because ultimately we felt the idea of having a friend over as a teammate  next to you on the couch, and then going online for battles against other players was a great experience we wanted to support.”

Original Story:

Secret Ponchos is an online combat game due for the PlayStation 4 and PC. In the game players battle against each other for skills like notoriety and reputation. Players can also contest other players in one-vs-one duels or in free for all mode.

Ever since the announcement of the PlayStation 4, Sony has maintained an open arms approach with indies. Sony has went a step ahead by assisting and encouraging indie development teams, besides offering PS4 dev kits. Speaking to Switchblade Monkeys’ Yousuf Mapara who is the Creative Director of Secret Ponchos, GamingBolt asked about their experience working with Sony.

“One area that Sony has helped us with a lot, is their world wide reach to gamers. As a multiplayer game our lifeline is the size of the community. You need a healthy population playing the game, or else matchmaking falls apart, and people end up sitting around in empty lobbies. Sony’s invitation for us to participate in Playstation Plus helped Secret Ponchos because it will create a very healthy install base right off the bat and a strong Secret Ponchos community as the foundation we build off,” Yousuf  said to GamingBolt.

Sony also helped them in technical matters such as making changes to Sony’s Sonys proprietary Phyre Engine. “Another huge area of assistance was technology. We switched Engines to Sonys proprietary “Phyre Engine” when we found out we were going PS4. Sony’s R&D team led by Richard Forster and Jason Doig took a very interesting role in our game development. They looked at how we were using their engine, and actually became more and more involved in directly supporting how the engine handled things. This was amazing for us, because A) they are a top notch crew that knows their stuff and B) they could help us understand the engine side, or adapt it if we needed something the engine did not support.”

Yousuf  also revealed to GamingBolt that the game will run at 1080p/60fps on PS4 with 8 players split screen. “We use Sony’s Phrye engine, which supports multi-core, asynchronous task management. It wasn’t too difficult to utilize the CPU cores available. Memory-wise, we’ve room to spare, because our levels are not open world or huge. We did put quite a lot of effort into GPU optimizations to attain 60fps 1080p split-screen with 8 players.”

Recently we reported why Switchblade Monkey won’t be developing games on the Xbox One anytime soon. You can read that story here. Secret Ponchos is due sometime later this year. Stay tuned for more news and updates.

This is just a snippet from our interview with Switchblade Monkeys and we have should have more in the coming days.


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  • Psionicinversion

    its not hard is it… Driveclub guy “we cant have split screen gaming on PS4 cus with all these gfx theres not enough power left” boohoo cry into your hankerchiefs

    • ps4lol

      I see your alcohol consumption is progressing to brain damage.

    • Psionicinversion

      its true though if you watched the interview the dev or whoever for driveclub said they cant do split screen at the moe cus the gfx fidelity they got in game cant be applied to 2 split screen cus the PS4 hasnt got the power But if your used to playing on the internet its not a problem end of the day so dont really matter

  • ME3X12

    LOL Sony touting low budget non graphic demanding indies LMFAO!!! Hey Sony what happened to all your first party games? LOL Broke maybe?

    • ps4lol

      This article is an interview with a 3rd party developer, NOT Sony. Now take your pills, deranged shill.

      PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

      Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

      PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun

      Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

    • ME3X12

      You are such a FOOL everyone on here knows and see’s you paste the same thing in every topic. We have seen this numerous times in other topics. And guess what nothing of it is true.

      By the way Delay Club is at a laughable 30fps LMFAO!!!

    • ps4lol

      Factual PS4 Hardware Advantages: +6 CUs, +560 GFlops (44% greater), +16 ROPs, +6 ACEs/CQs, better GPGPU support, better performing CPU, and faster unified memory. PS4 OS may also have less overhead or reserves.

      Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

      Every console has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox. Therefore Forza 5 would run better on PS4, and Driveclub would run worse on Xbox.

      PS4 will have better performing games for the entire generation as it has more powerful hardware, you can’t overcome a hardware gap with better drivers/SDKs. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

      Even if Xbox had a far more powerful CPU and 10000GB of 10000 GB/s memory, it’s ability to render graphics is STILL limited by the weaker GPU. There’s no getting around the weaker GPU, there’s no free lunch.

      DDR3+ESRAM is still a size and bandwidth bottleneck and difficult to code for. The DMA registers help transfer data between DDR3 and ESRAM, they aren’t super special sauce.

      If they’re both running at the same resolution the Xbox version will have lower framerate and/or visual effects, or the PS4 hardware isn’t being pushed.

      Xbox has memory size and bandwidth bottlenecks, weak GPU and GPGPU, only 16 ROPs, and OS virtualization overhead that all degrade gaming performance. Take your pick.

      Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion

    • ME3X12

      Oh look another copy and paste from you the samething you post in every thread.

      http://a.pomf.se/bvoejd.gif

    • Johnny

      That was awesome haha hahaha

    • ps4lol

      You sound upset that PS4 has more powerful hardware, more developer support, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

    • Wargreymon559 .

      So where’s your magical cloud that’s suppose to help the bone surpass the PS4??At least it’s 1080 not like your games and they didnt have to downscale the reveal to get it their C:.Go play in traffic moron

  • superkik

    U guys sound dumb, go play ur all powerful xbox and stop trolling

    • You Are Flat Out Wrong & Salty

      More top notch buttkissing rituals from selfie unpopular indies… hoorayyy! *backflips 🙂

      PS4 and PSvita = cheapo indie machines confirmed.

    • Somerandomperson

      Say sorry to all the people in the gaming industry. You don’t like games do you?

      On that note, why did you even bother commenting?

    • ps4lol

      You sound upset that PS4 has more powerful hardware, more developer support, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

      PS4 has the superior version of all console AAA multiplats, The Order, Driveclub, MLB 14: The Show, Deep Down, Uncharted 4, TLOU Remake, more dev support including indies, free to play games and MMOs like FFXIV and Warframe, and unannounced 1st party games (Gran Turismo, God of War, Media Molecule, Quantic Dream, etc.) Titanfall 2 and future 3rd party games will almost certainly be on PS4. All of Sony’s 1st parties during the PS3 years are still active and working on PS4 games.

      Recently Sony has filed trademarks or had leaks for no less than 6 games. Entwined, Kill Strain, Blood Borne, Dark Chronicles, Project Beast and Guns Up. Expect a big E3 reveal of new games.

      PS4 games not on Xbox One: Killzone, inFamous Second Son, Dynasty Warriors 8, Final Fantasy XIV, Warframe, DC Universe, Yakuza Isshin, MLB 14 The Show, Bound by Flame, Injustice Gods Among Us, Knack, Natural Doctorine, and a ton of indies including Resogun

      Sony has more 1st party studios actually working on PS4 games (not mobile or cloud or whatever) and 1st party franchises.

    • Guest

      Man, you $0N¥ PAUPERS are so desperate. It’s funny, keep it up.

    • ps4lol

      Mental illness, time for your pills.

  • Daniel Dorestant

    8 players? i thought ps4 only does 4

    • Shakeslikecrazy

      It does, that’s how we know this is more $0N¥ Lies, overhype and underdeliver.
      It’s the indie trash way of doing things.

    • Daniel Dorestant

      Get a life

    • ps4lol

      Mental illness, time for your pills.

    • ymapara

      Hi there Daniel! Thanks for the question, the way things are worded in the article might be confusing so I’d like to clarify, in the future I’ll reword this -thanks for the headsup. Secret Ponchos supports 2 player Cooperative split screen, and we made sure to allow combining it with online play. So you can have a buddy over, team up splitscreen and participate in an 8 player match online together. 8 players plus Splitscreen means you’re rendering 16 characters and 2 environments on a single machine. The context in the article is how we worked on a lot of heavy GPU optimizations to make this feature available. Thanks again for the question. -YM

  • Michael Norris

    Quite nice to hear that they are not really using the Gpu for this game.It’s not a demanding title from the looks of it but still,as seen with the Xbone nothing is a gimme.


 

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