Square Enix Profitable due to FFXIII-2, Deus Ex and Smartphones

Posted By | On 14th, May. 2012 Under News | Follow This Author @KartikMdgl


Square Enix has released its fiscal year 12 results and that should make them happy because they are profitable. They cited the growth of packaged goods and credited FFXIII-2 and Deus Ex: Human Revolution for bringing in a lot of revenue.

They posted a profit of ¥6.06 billion, which is quite good after last year’s loss. They seem to be on the right track and this fiscal year contains a lot of software and looks promising for them. However, Tomb Raider has been delayed to Q1 2013.

It has to be noted that Final Fantasy XIII shipments aren’t given in the fiscal year results, but Deus Ex: Human Revolution shipped 2 million units and was also well received by people. Final Fantasy Brigade for the mobiles was also successful and has 2 million users.

Tell us what you think in the comments section below.


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  • Eryl Talbot

    I’m really happy for Square Enix. And glad that their games are successful on mobile – I’ a big fan of their RPGs.

  • Chris

    SquEnix has managed to keep a video game series going for 13 stories many of which have sequels. It’s good that a company can keep doing that and actually be making money off of the series. I’m a big fan of the FF games and really hope that FFXIII-2 is just another in a long line of games to come.

  • Pingback: Square Enix makes a profit thanks to Final Fantasy and Deus Ex()

  • Alex

    Deus Ex: HR could’ve used more polish! I found it funny you could flush toilets, but not turn off lights! The A.I. was too hyper alert, most of the time. Inventory items like the same types grenades, mines, weren’t stackable . Consumables were rare, no hacking vending machines, no water fountains in the city? There’s also, no use of storage in lockers, cabinets, and items put on tables, end up on the floors. I also, thought the third person view cover was terrible… reticule goes “red” and Jensen misses the target! They should’ve just added a “lean” in first person mode, instead. And visually, everything was too yellow and brown for my taste! Other than that? It was marvelously mediocre!


 

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