Tearaway: “A Really Good Example of a Game Made for PS Vita”
President of Sony Worldwide Shuhei Yoshida has plenty of reason to be smiling. The PS Vita received a great amount of content and support at GamesCom this year, nearly stealing the show with it’s new additions.
One in particular is Media Molecule’s Tearaway, which Yoshia feels “is really a good example of a game made from the ground-up with PS Vita’s functionality in mind.”
“At the launch, we put so many new functions on PS Vita, and many launch titles tried to use functionalities like touch in different ways, and some of it wasn’t natural and was criticised by media people when it felt forced or tacked on. I’m hoping that when people try Tearaway, the use of features on PS Vita will feel much more naturally integrated to the core gameplay.”
Will this close connect between Sony and it’s first party studios help it’s handheld gain an edge at this point in the game? Only time will tell, but regardless, Tearaway looks fantastic.