The Crew PS4 Versus Xbox One: Solid Performance At 30fps Across Both Platforms

Our initial impressions on The Crew for the PS4 and Xbox One.

Posted By | On 03rd, Dec. 2014

the crew

Ubisoft’s last AAA game The Crew has lot riding on its shoulders. Right out of the box, it will be compared against the likes of Driveclub and Forza Horizon 2, two of the most visually detailed racing titles out there. But the comparison, in all honesty, is unfair. The Crew is a different beast compared to those two racers. It focuses on delivering a persistent racing environment across a map that is almost 5000km² in size. In doing so it has to compromise on a number of details.

Don’t expect advanced use of lighting and materials that will help to create a realistic look or extensive use shadow effects or complex global illumination and physical based rendering solutions in The Crew. The cars look fairly standard and have their interiors fairly well designed. The world itself is not detailed with the lack of quality shadows and is not a game that you will appreciate too much when you are stationary.

The game utilizes a deferred engine to render the game which helped the developers to use immense amount of lighting as well as multiple ambient occlusion modes. The anti-aliasing seems to be a post processing one and does a decent job to avoid jaggy edges but the textures in some place are pretty disappointing.

So The Crew is a game that does not uses any modern visual technologies but given that the map is ridiculously massive, one can understand this approach by Ivory Tower. As part of our initial comparison we have tested the PlayStation 4 version against the Xbox One. Both the versions render their respective resolutions at 1080p at a rock solid 30 frames per second with no apparent stutter. However we noted that the depth of field has been used heavily in the PlayStation 4 version. Other than that, the amount of texture filtering, asset quality and even the foliage density seems to be consistent across the two platforms.

On a related note, our final verdicts for Assassin’s Creed Unity, Dragon Age Inquisition and Far Cry 4 are now live. We will soon be following up with our final verdicts on Grand Theft Auto 5 and Call of Duty Advanced Warfare. However you can read our initial impressions on both over here and here. As far as The Crew is concerned, we still need to explore the game a bit more. We will of course have the final verdict across all four platforms once it’s ready.

In the mean time check out some screenshots and a video comparison below.

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One

The Crew PS4 Versus Xbox One


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

Rotwood, Don’t Starve Developer’s New Game, Enters Steam Early Access

The co-op hack-and-slash roguelike launches with four biomes and weapon classes, multiple difficulty levels, a...

Metaphor: ReFantazio Won’t Have Any Romance Options

Metaphor: ReFantazio Won’t Have Any Romance Options

Players will be able to increase bonds with characters, but unlike the Persona games, that won't lead to any r...

Frostpunk Has Sold Over 5 Million Copies Since Launch

Frostpunk Has Sold Over 5 Million Copies Since Launch

The average playtime for the survival city-builder is 24 hours, with three percent of players having over 100 ...

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Star Wars: Battlefront Classic Collection Update Improves Enemy AI, Crashes and More

Update 2 fixes a bug resulting in the countdown timer for respawns remaining stuck at "1." Aspyr also confirms...

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

Eiyuden Chronicle: Hundred Heroes Developer Says Addressing Switch Issues is a “Maximum Priority”

"We are diligently researching technical improvements for Switch performance issues, aiming to release this pa...

Stellar Blade Will Launch with New Game Plus

Stellar Blade Will Launch with New Game Plus

Any currency, enhancements, drone upgrades, equipment, items and SP earned during a playthrough will carry int...