The Order 1886 Will Have One Ending, Game Will Blow Away Players With Seamless Filmic Integration
Multiple user choices will not result into different endings.
The Order 1886 has been subject to much debate and controversy regarding its quick time events and the some what uneven gameplay. The developers haven’t shown much about the the game ever since its reveal at E3 2013, although a few minutes of gameplay footage was showcased at this year’s E3.
The game will have several quick time events that will shape the narrative aspect of the game. But does this mean there will be more than one ending? After all, multiple choices should result into different endings, right? That does not seem to be the case as the developers are aiming for one concrete ending.
“It’s a story driven linear experience. There are some branches here and there and different ways to do things, but we’re trying to tell one story with one compelling ending,” Ready At Dawn’s Marc Turndorf told to GamingBolt.
On a related note, there is no doubt the game looks absolutely fantastic and perhaps it’s the closest to CG in real time in video games. The flimic integration is obviously one of the selling points of the game and the developers are confident it. “We think it’s gonna blow players away with the seamless integration of filmic and gameplay in one awesome package,” Marc believes.
The Order 1886 releases in February 2015, exclusively on the PlayStation 4.