Thief Dev: Architecture of PS4 And Xbox One Helped Us Fulfill Our Vision, PC Version Important To Us
Eidos Montreal is taking the PC platform very seriously for Thief.
Putting together a blockbuster first person title on multiple platforms isn’t easy – especially if that title happens to be a PC fan favourite such as Thief. GamingBolt recently spoke to Eidos Montreal level designer Daniel Windfeld-Schmidt about the project, especially how the PC version would stack up to the PS4 and Xbox One versions.
Windfeld-Schmidt stated that, “The PC version is hugely important to us as this is the platform that the series originated on. In a similar vein to Deus Ex: Human Revolution we are taking this platform really seriously.
“We’re really pleased with how the game looks and feels on all platforms and PC, PS4 and Xbox One all look great. The architecture of the new machines really helped us fulfill our vision too for sure.”
Thief is also releasing for the Xbox 360 and PS3 when it launches on February 25th 2014 in North America and February 28th 2014 in Europe. Read more about Thief here.