THQ boss expresses thoughts on Mass Effect
THQ core games boss Danny Bilson has expressed his praise for the “story delivery system” implemented in Bioware’s Mass Effect series.
Bilson told Edge issue 226 that, whilst he’s a big BioWare fan, he thinks the ME games feature “every single sci-fi movie cliché mashed together” and that the studio “hasn’t told a good story since Knights of the Old Republic on Xbox 1”.
“I drove straight through Mass Effect 1 and 2 back to back. The first one I started, and I thought, God damn it, they have the best story-delivery system. But for me, I loved Knights Of The Old Republic, and they have not told a good story since then.
He added: “Those Mass Effect games are just every single sci-fi movie cliché mashed together. I enjoy the progression through the games, and I had ownership over a couple of characters I liked, but there’s nothing in there I remember.
“Honestly, I can barely recall the story. I’ve seen every beat of those games in sci-fi movies hundreds of times before. But don’t get me wrong, I’m a big BioWare fan – I will play every game they release.”
On narrative in gaming Bilson said that “that’s a place we have not cracked yet, as an industry. There have been fantastic story moments in games, there are stories that I think are better than others. But if I try to think of a game in which the story has blown my mind. I don’t think I’ve had that experience. ”
“Games aren’t about story first,” he added. “They’re about interactive experience – the story is there to make you care about the mechanics, to make it more emotional. There have been some cool examples. Ico, I think, is art. But if I separate the story from the experience it doesn’t blow my mind like, say, one of Stephen Hunter’s thriller novels. But it’s not impossible.”