Titanfall 2 Tech Analysis: PS4 vs Xbox One Graphics Comparison

A head to head comparison between the PS4 and Xbox One versions of Titanfall 2.

Posted By | On 11th, Nov. 2016 Under Graphics Analysis | Follow This Author @GamingBoltTweet


It’s unfortunate that a game like Titanfall 2 is struggling to receive the commercial reception it deserves. Blame it on EA for setting the release date ridiculously wrong or whatever, Titanfall 2 is by far one of the best first person shooter games you need to play this year. We recently got our hands on the PS4 and Xbox One versions and it’s quite clear from the get go that Respawn wanted laser sharp focus on maintaining a locked 60 frame per second experience on both the PS4 and Xbox One, and they have managed to do the same.

Titanfall 2 is one of those rare modern AAA games that run at a rock solid 60 frame per second on both the PS4 and Xbox One. However in order to achieve this, the developers had to employ a dynamic resolution and TAA. This means that whenever the engine is under load during intense gaming scenarios, the GPU will render most of its resources into maintaining frame rate performance and post processing effects instead of rendering more pixels on the screen.

In order to avoid aliasing, Respawn have used TAA which softens the image quality so that jaggies don’t become apparent when the engine is under load. However unlike many other games which employ a dynamic resolution to maintain a 60fps cap, Respawn’s efforts with Titanfall 2 prove that they were indeed very serious about getting a locked 60fps. This meant that the game is consistently running below Full HD resolutions on both consoles, even worse on the Xbox One during intense sections. It’s fair trade-off in our opinion and although the end image quality could be quite bad at times, this happens quite rarely.

Compared to the original Titanfall, the sequel introduces lighting improvements, fantastic texture work, enhanced volumetric and alpha effects along with improved cutscenes during the campaign mode. The non-interactive sequences of the game run at a higher image quality with enhanced post processing effects which may result into frame rate deductions but the performance seems to be back on track once the player takes over control.

Overall, it’s quote difficult to gauge a better version of Titanfall 2. Both versions fail to achieve a full HD presentation but manage to run at a rock solid 60fps. This is a clear cut case of compromising image quality over gameplay.

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  • Starman

    He failed to mention …XB! just killed the PS$ when it comes to draw distance …

    • d0x360

      It does yes. I ended up buying this on pc and Xbox one. Luckily I had a credit from Xbox rewards so I didn’t actually have to spend anything.

      I’m glad I got both because it means I have a larger community to play the game with


      Just wish they would let us PC players go against consoles again….. For that brief second when unreal III dropped I thought for sure it was going to change forever how consoles and PC players played together, but that was shortly lived. PC players were massacring everyone. Even your average joe (PC) was able to take down pro players when playing them on the console counterpart.

      Maybe when these companies can stick to an actual model/pitch about what their systems can actually do….(days of PS3 promises of 60fps 1080) we might actually get a taste of that short lived dream that once was true cross platform play….

    • Hvd

      wont ever happen controller vs keyboard is to unfair.it would actually kill the console to.if i was constantly losing to a mouse and keyboard player why would i even play multiplayer on a console again?

      it would be the death of multiplayer and live services.


      for consoles…. this is a reality on PC… That is why PC players “pay” for hardware instead of just buying a whole console that is half backed. Especially when “esports” are involved on a console it seriously baffles me entirely.

    • Hvd

      my point is still there wont ever happen.if they try it pc gamers mite be forced to use controllers like with rocket rocket league.

      esports are dead on console as they usually are esports is a pc thing most console gamers dont give a crap about esports and never will.

    • Paul

      The problem is for gaming with a mouse, you really need 60fps because of the fast movement you can do with them, 30fps looks quite bad with a mouse.

      In any case, they can offer the option and let gamers choose if they want to play crossplay or not.

    • d0x360

      Dreamcast had really good cross platform play because it had a mouse and keyboard.

      That’s really the wall that prevents equal play when you are talking about shooters.

      Horizon 3 works great cross platform because everyone has access to the same control methods.

      Microsoft was rumored to allow mouse and keyboard not too long ago and I think they should. Just give people an option in match making whether or not they are willing to play in a game that mixes controllers and MKB.
      Anything that requires accuracy is going to go to the pc player Everytime like you said. Even someone who’s stone cold average skill with MKB is going to trample all over someone using a controller. Although i have seen people who are amazing with controllers manage to hold their own against people using MKB. No idea how they do it…but they do, like rain man with a controller.

    • Mr Xrat

      Keep damage controlling, Xgimp.

  • Mr Xrat

    Xgimp tears are wonderful.

    • Hvd

      4 months in a row npd wins the pro better not lose novemebr or its over for sony…lmao

    • Mr Xrat

      With the existing lead the PS4 already has in the US and worldwide? This gen is gone for you. Come back in three years. 🙂

    • Hvd

      ummm 4npd’s and whit the ps4 pro having heating issues so abd the console is melting and games running better on the ps4 we will see a 5th npd.

      in the uk and usa xbox is dominating sony then when the switch launches in japan its over for them..lol

    • Mr Xrat

      1,400,000 lead for the PS4 even after the streak and more overplayed “issues” from the usual Xgimps.

      Try harder.

    • Hvd

      thats sad when titanfall sold 10m on xbox one and pc uncharted 4 barley sold 3m on the ps4.

      very few xbox games bought titanfall 2 due to what they did.

    • Kyle

      and what did they do exactly?

  • Hvd

    its all pretty close to me the real difference is the services.psn is complete crap and down half the time as well as laggy.xbox live is stil lthe best network around even better then pc.

    ill take that any day.


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