Ubisoft: PS4 is so powerful it gave us a ‘chance to dream’

Ubisoft is all praises about Sony’s new console.

Posted By | On 24th, Mar. 2014 Under News | Follow This Author @Pramath1605


Ubisoft’s upcoming, highly anticipated game Watch Dogs may be finding itself in the middle of a controversy regarding its downgraded visuals right now, but the game is still a highly impressive feat by all accounts- it is a persistently online and connected open world experience unlike anything we have seen before- possibly the first true ‘next gen’ title of this console cycle.

Talking about the game on the PlayStation Blog, Ubisoft’s developers said that a lot of the game’s bold design was thanks to how powerful the PlayStation 4 is as a machine.

“PS4 has really given us the platform to build a new type of game,” Watch Dogs animation director Colin Graham said. “It gave us a chance to dream. From an animation point of view, we’re always running out of memory, especially when you start developing towards the end of a console generation, so PS4 allowed things like reduced animation compression and more variety in civilians.

“From my point of view, it’s a bit like working with an unlimited budget because we can’t fill the memory budget on PS4. It’s a really nice piece of hardware.”

He wasn’t the only one so liberal with his praise. The lead gameplay designer Danny Belanger for the title also had nice things to say about the system.

“The powerful technology helped us create a better simulation,” Belanger said. “The water effects, the amount of people in the city, the quality of the lighting… it all brings us a step forward.”

Watch Dogs is due out for PC, Xbox 360, PlayStation 3, PlayStation 4, and Xbox one on May 27; a Wii U version is planned for sometime later (although Ubisoft won’t say exactly when).

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  • Psionicinversion

    The PS4 is so powerful we had to downgrade our gfx!!!

    • Broj

      The butt hurt is strong with you. Also Infamous craps all over this game visually. This is a hype article. Nothing more.

    • Psionicinversion

      bet the gameplay in watch dogs crap all over infamous. wonder if watch dogs has dynamic shadows cus infamous doesnt

    • Batnut1992

      Who cares. Did it affect the game at all? No.

    • Psionicinversion

      cus they claim it uses it when it doeasnt so there lying about loads of stuff in infamous

    • Batnut1992

      They never claimed it used dynamic shadows. Provide link or shut up.

    • Psionicinversion

      then why was everyone banging on about for so long id of assumed the PS fanboys are more knowledgable about the games than i am

    • Batnut1992

      What are you even asking? and I assume most people don’t know what dynamic shadows mean and the fact that you have yet to provide a link tells me you were either unaware or was just simply listening to some idiotic fanboys. Or you were just simply trolling by telling off lies.

    • Psionicinversion

      well according to xtreme derp who i always have a ltitle argument with is that dynamic shadows is used sometimes but not in all of it which screams last gen to me, or lazy why bother putting them in say 40% of the content and not all of it? from a game that spouts its visuals as the best so far to really show off the ps4 then not even bother putting some stuff in is unacceptable and should get all the cr@p it deserves

    • FoSho

      Ok listen troll. I have beat the game twice. Infamous 1,2 and this one changes the time and day by how far along in the story you are. The developer clearly stated that they made each time of day the best it can be. If it is sunny it stays sunny with all shadows. If it is night it stays night with all shadows. There is no dynamic day and night time so there is no point of putting dynamic shadows in.

      Everything has shadows and the lighting and particle effects will make your jaw drop. Trust me.

    • Dakan45


      actually there is a point and infamous sucked hard but you idiots wouldht get it. zephyr on youtube pwned that argument anyway.

    • Dakan45

      upvote my comments and spam ths idiot

  • hiawa23

    I own both consoles I have not seen devs literally skeeting on themselves over a console like we have seen on the PS4. So how did the One version turn out?

    • Stephen Perry

      It doesn’t matter how the X1 version turned out as long as Ubisoft can say something to drive game sales on any platform for them and media outlets get free advertising revenue from everyone visiting the sites reporting this. That’s all this article exists for.


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