Uncharted 4 Developer Discusses Reasons For Success

Naughty Dog discusses one reason for their success as a developer.

Posted By | On 13th, Apr. 2016

15 Amazing Facts That You Probably Don't Know About Uncharted 4

A lot is expected of the upcoming Uncharted 4: A Thief’s End. The game is slated to be the next entry in Naughty Dog and Sony’s flagship series, as well as Naughty Dog’s first original game on the PS4- Naughty Dog, who, as a developer, have not seen a whole lot of misses since their days making Crash Bandicoot on the PlayStation.

What is the reason for the developer’s enduring success? Of course, the reasons for why Naughty Dog sticks the landing each time now don’t necessarily apply to why they used to back in the Crash Bandicoot days, but speaking to The Guardian, Naughty Dog’s Ricky Cambier discussed the reason the developer continues to churn out hits- or one of the reasons, anyway.

“I think the one thing that has allowed Naughty Dog to be successful is the speed at which we iterate. I can come in with an idea in the morning and put it in the hands of a designer or director and it can be in the game in the afternoon. And it may be that it doesn’t work as a whole, but one aspect will. So we say to ourselves ‘why did that work? Let’s get someone else to try it’. And if it resonates with them, we think, ah that’s interesting, let’s explore that some more,” Cambier said.

Definitely, an environment like that sounds like fertile grounds for creativity to gestate- Naughty Dog, it seems, place a premium on artistic merit and creativity rather than on design by committee- and that ultimately shows in their games, which each feels like a labor of love.

Uncharted 4 will launch in May on the PS4.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

Dragon Age: The Veilguard’s UK Sales Similar to Dragon’s Dogma 2, Final Fantasy 7 Rebirth

GamesIndustry's Christopher Dring noted that they're "a little less", though not far off, from Massive's Star ...

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

Mario and Luigi: Brothership’s Physical UK Launch Sales Are Lower Than Super Mario RPG and Paper Mario: The Thousand-Year Door

The newly-released turn-based RPG debuted at No. 3 in the latest weekly physical UK charts, but failed to sell...

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

Overwatch: Classic Announced – Limited-Time Mode Coming to Overwatch 2 on November 12

The hero shooter's original incarnation will be available in a separate mode, complete with the original 21 he...

Spyro Reignited Trilogy is Coming to Game Pass on November 12th

Spyro Reignited Trilogy is Coming to Game Pass on November 12th

Toys for Bob's acclaimed remake compilation of the original trilogy will soon be available across all three Ga...

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

LEGO Horizon Adventures Behind-the-Scenes Video Details its World, Machines, and More

The entirety of the game was built with actual virtual LEGO bricks, piece by piece, according to its developer...

Farming Simulator 25 Interview – Gameplay Changes, Engine Upgrades, and More

Farming Simulator 25 Interview – Gameplay Changes, Engine Upgrades, and More

GIANTS marketing director Martin Rabl speaks with GamingBolt about the next Farming Simulator game.