Posted By Jake Demo | On 04th, Jul. 2013
"We try to build a world that is believable and varied, with depth, so that is the research we need," says Roc...
Battlefield Studios is celebrating the first anniversary of Battlefield 6's release with a host of balance cha...
The co-founder of Rockstar Games also spoke about the pressure he felt during his time at the studio when deve...
Battle against North Korean forces and rogue operators attempting to retrieve a stockpile of weaponry hidden b...
Naoki Hamaguchi spoke about how, as the director, how the game is eventually published and sold in SKUs is bey...
Those affected include gameplay programmer Katrin Mair, technical director Loong-Wei Ding, character artist Pi...