Death Stranding
Kojima Productions’ Death Stranding is not everyone’s cup of tea, but it’s easy to see those who liked it singing endless praises about it. But even the most devoted of fans would agree that the game does suffer from pacing issues, and most of it stems from the nature of Death Stranding’s gameplay. The majority of the game entails completing deliveries from one point to the other, as you face intentionally frustrating situations like BTs, Timefall, and Mules – which can start to get repetitive after a while. On top of that, the story is paced inconsistently with a major portion of the game’s runtime seeming uneventful to the larger story – which adds to the frustration at times. But if you manage to trudge through these issues, Death Stranding is an experience like no other.
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