10 Things That Need To Be Changed for GTA V

Posted By | On 06th, Apr. 2011

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7. No Mobile Phone

A testament to the ever present dangers of trying to text whilst driving

How often does that damn thing ring! And it’s usually one of your half-wit friends needing you to chauffeur them to games of darts and pool. If I was Niko, I would’ve hurled that thing off a bridge long ago. Either sort it out, or just get rid of the phone entirely and let us get on with the damn game.

6. Menus

We apologize for the low quality.

Leading on from the whole phone thing, it would be nice to see a main menu to sort out various game components rather than the phone and pause menus. A main menu for loading games and starting up multiplayer would just help speed up the process of getting into the game. I understand Rockstar wanting to try something new, but there’s a reason why every game starts with a main menu.

5. More Mission Variety

Drive from A to B. Drive to X location and kill someone. Drive to X location and blow something up. Occasionally we get the chance to defend something or try and distract the police. I understand it’s tough coming up with fresh missions all the time, but there’s only so much of the same old thing I can take. Particularly at the beginning of the game, as GTA 4 saw you doing a lot of fairly basic A to B style missions to start with.

4. Better Multiplayer

This is more like it. Shame it was an unofficial mod

GTA multiplayer is an ambitious idea. As with all ambition, it can be respectable without being particularly effective in practice. This was my experience of the multiplayer in GTA 4, which served up some fun moments of spectacle that were somewhat marred by a general lack of polish and usability. With a bit of prior thought and elbow grease, the multiplayer could really shine out in GTA 5. 64 player multiplayer games on huge open world maps would be interesting for sure.


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